mirror of
https://github.com/xtjoeytx/GServer-v2.git
synced 2026-05-09 00:59:55 -04:00
aa2b2b098f
- level.putexplosion(radius, x, y)
162 lines
4.9 KiB
Plaintext
162 lines
4.9 KiB
Plaintext
---------------------------
|
|
|
|
- RC requests address of npc-server once it receives a player with the (Server) nickname. Not sure if it makes a difference, but level is set as a space " ", account can be anything.
|
|
|
|
---------------------------
|
|
|
|
Scripting Reference:
|
|
|
|
Global:
|
|
Functions:
|
|
tokenize(string, token = ' ') - splits a string into tokens by the given character, defaults to space
|
|
|
|
Properties:
|
|
server (readonly, Server object)
|
|
|
|
Server Object:
|
|
Functions:
|
|
findlevel(string) - finds a level by name
|
|
findnpc(id/string) - finds an npc by id or name
|
|
savelog("filename", "message") - save a log message to a file in logs/
|
|
sendtonc("message") - outputs `message` to RC's with NC-access
|
|
sendtorc("message") - outputs `message` to RC's
|
|
|
|
Properties:
|
|
flags['key'] - retrieve/manipulate server flags
|
|
npcs - array of npcs on the server [probably shouldn't use this IMO]
|
|
players - array of players on the server
|
|
timevar - new world time
|
|
timevar2 - time elappsed since 1970
|
|
|
|
Level Object:
|
|
Functions:
|
|
findareanpcs(x, y, width, height) - get an array of npcs in this area
|
|
findnearestplayers(x, y) - gets an array of pairs of the distance and player object from the x/y
|
|
putexplosion(radius, x, y) - places an explosion in the level
|
|
putnpc(x, y, "script", options) - puts an npc in the level, options is currently unused as of now and can be left outputs
|
|
onwall(x, y) - returns if tile[x, y] is a wall tile
|
|
|
|
Properties:
|
|
name
|
|
issparringzone - true/false (read-only)
|
|
npcs - list of level npcs
|
|
players - list of players in the level
|
|
|
|
NPC Object:
|
|
Functions:
|
|
blockagain() - block players from moving through the npc
|
|
canwarp() - allows database npc to test for links
|
|
cannotwarp() - disables database npc link testing (default)
|
|
destroy() - only available for use on npcs created via putnpc
|
|
dontblock() - npc won't block player movement
|
|
drawoverplayer() - npc will draw over the player
|
|
drawunderplayer() - npc will draw under the player
|
|
hide() - hide the npc
|
|
message("message") - sets npc chat
|
|
move(x, y, time, options) - moves the npc by x/y over a specified time
|
|
scheduleevent(time, function, arg) - schedule an event to run at the specified time in seconds, arg can be an object of data (ex: { "foo": "bar", "player": player })
|
|
show() - show the npc
|
|
showcharacter() - displays a character instead of an image
|
|
setani("ani", "param0", "param1"..)
|
|
setcharani("ani", "param0", "param1"..) - same as above
|
|
setcharprop("code", "value") - sets character prop
|
|
setimg("filename") - sets npc image
|
|
setimgpart("filename", offsetx, offsety, width, height)
|
|
setshape(type, width, height) - sets shape of npc
|
|
join("className") - joins a class to the npc
|
|
registerTrigger("action", function) - registers an action for triggeractions
|
|
setpm(function) - only works for database npcs with the name "Control-NPC", each call will unset the previous binded function
|
|
warpto(levelname, x, y)
|
|
|
|
Properties:
|
|
id - (read-only)
|
|
ani
|
|
ap
|
|
attr[idx] (index can be between 1-30)
|
|
bodyimg
|
|
bombs
|
|
chat
|
|
colors[idx] - index range is 0-4
|
|
darts
|
|
dir
|
|
flags['key'] - retrieve/manipulate npc flags
|
|
glovepower
|
|
hearts
|
|
headimg
|
|
height (read-only)
|
|
horseimg
|
|
image
|
|
level - the level object
|
|
levelname
|
|
name (read-only, only set for database npcs for now)
|
|
nick
|
|
rupees
|
|
save[idx] - (index can be between 0-9)
|
|
shieldimg
|
|
swordimg
|
|
timeout
|
|
width (read-only)
|
|
x
|
|
y
|
|
|
|
Player Object:
|
|
Functions:
|
|
addweapon("weapon") - adds a weapon to the player
|
|
hasweapon("weapon") - checks if a player has a weapon
|
|
removeweapon("weapon") - removes a weapon from a player
|
|
disableweapons() - disables players weapons
|
|
enableweapons() - enables player weapons
|
|
freezeplayer() - freezes the player, preventing them from movement
|
|
unfreezeplayer() - unfreeze player
|
|
attached(npcid|npcobject) - returns true if the player is attached to the npc
|
|
attachnpc(npcid) - attachs a player to an npc
|
|
detachnpc() - detaches a player from an npc
|
|
join("className") - joins a class to the player
|
|
say("message") - sends a sign message to the player
|
|
sendrpgmessage("message") - sends a message to the players rpg window
|
|
sendpm("message") - sends a pm from the npc-server
|
|
setani("ani", "param0", "param1"..)
|
|
setlevel2("levelname", x, y) - warps a player to the level
|
|
triggeraction(x, y, "action", "args"..)
|
|
|
|
Properties:
|
|
id - (read-only)
|
|
account - (read-only)
|
|
ani
|
|
ap
|
|
attr[idx] - index range 1-30
|
|
bodyimg
|
|
bombs
|
|
chat
|
|
colors[idx] - index range is 0-4
|
|
darts
|
|
dir
|
|
hearts
|
|
headimg
|
|
flags['key'] - retrieve/manipulate player flags
|
|
fullhearts
|
|
glovepower
|
|
guild
|
|
isadmin
|
|
isclient
|
|
isstaff - true if account is in the staff= serveroptions
|
|
level - the level object
|
|
levelname
|
|
mp
|
|
nick
|
|
platform - os type (win/linux?)
|
|
rupees
|
|
shieldimg
|
|
shieldpower
|
|
swordimg
|
|
swordpower
|
|
weapons - array of weapon names
|
|
x
|
|
y
|
|
|
|
Weapon Object:
|
|
Functions:
|
|
|
|
Properties:
|
|
name
|
|
image |