mirror of
https://github.com/clockworklabs/SpacetimeDB.git
synced 2026-05-24 00:22:21 -04:00
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@@ -1,6 +1,5 @@
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fileFormatVersion: 2
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guid: f421ba57b252d88429345f528eb479ec
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folderAsset: yes
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guid: e8c57a282e7de1f4788630d42ea90a3d
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DefaultImporter:
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externalObjects: {}
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userData:
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@@ -0,0 +1,7 @@
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fileFormatVersion: 2
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guid: 7081aa46c77e49c4a86d9b626acc712c
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -1,11 +1,8 @@
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# Ignore most of NuGet package structure, except .NET Standard 2.x DLLs which are required by Unity.
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# Ignore most of NuGet package structure, except DLLs which are required by Unity.
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/*/*/*
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!/*/*/analyzers
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!/*/*/analyzers.meta
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!/*/*/lib
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!/*/*/lib.meta
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# Note that we're ignoring non-.NET Standard DLLs but not their .meta files.
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# This is because we tell Unity to ignore those DLLs in said .meta files.
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# It doesn't matter when using package from Git, but matters for local development.
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/*/*/lib/*/*.dll
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!/*/*/lib/netstandard2.*/*.dll
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BIN
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BIN
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@@ -7,7 +7,7 @@ PluginImporter:
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executionOrder: {}
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defineConstraints: []
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isPreloaded: 0
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isOverridable: 0
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isOverridable: 1
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isExplicitlyReferenced: 0
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validateReferences: 1
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platformData:
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