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Blackholio import - README updates (#2947)
Co-authored-by: Zeke Foppa <bfops@users.noreply.github.com>
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Please make changes and submit pull requests to the root repository at [SpacetimeDB/demo/Blackholio](https://github.com/clockworklabs/SpacetimeDB/tree/master/demo/Blackholio). The [Blackholio repository](https://github.com/clockworklabs/Blackholio) is only a mirror.
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@@ -33,8 +33,8 @@ If you just want to checkout the final project and play around a bit, follow the
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2. Start SpacetimeDB in a separate terminal with `spacetime start`.
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3. Clone this repository:
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```bash
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git clone https://github.com/ClockworkLabs/Blackholio.git
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cd Blackholio
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git clone https://github.com/ClockworkLabs/SpacetimeDB.git
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cd SpacetimeDB/demo/Blackholio
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```
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4. Publish the server logic. You can either publish the csharp server or the rust server.
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```bash
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@@ -9,7 +9,7 @@ This provides the various modules used for benchmarking SpacetimeDB, with the cr
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### [`circles.rs`](src/circles.rs)
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Implements a smaller variation of the [Blackholio](https://github.com/clockworklabs/Blackholio) game.
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Implements a smaller variation of the [Blackholio](https://github.com/clockworklabs/SpacetimeDB/tree/master/demo/Blackholio) game.
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Circles are spawned and then queried to evaluate `CROSS JOIN` performance.
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@@ -28,4 +28,4 @@ scenarios.
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## How to Run
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For detailed instructions on running the benchmarks, refer to the [benchmarks README](../../crates/bench/README.md).
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For detailed instructions on running the benchmarks, refer to the [benchmarks README](../../crates/bench/README.md).
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