Commit Graph

23 Commits

Author SHA1 Message Date
Ryan a08663c7b9 Version bump 2.7.0 (#5399)
# Description of Changes

<!-- Please describe your change, mention any related tickets, and so on
here. -->

- Bumps version to 2.7.0

# API and ABI breaking changes

<!-- If this is an API or ABI breaking change, please apply the
corresponding GitHub label. -->

None

# Expected complexity level and risk

- 1 - this is just a version bump

<!--
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to 5,
where 1 is a trivial change, and 5 is a deep-reaching and complex
change.

This complexity rating applies not only to the complexity apparent in
the diff,
but also to its interactions with existing and future code.

If you answered more than a 2, explain what is complex about the PR,
and what other components it interacts with in potentially concerning
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# Testing

<!-- Describe any testing you've done, and any testing you'd like your
reviewers to do,
so that you're confident that all the changes work as expected! -->

- [x] Version number is correct (`2.7.0`)
- [x] BSL license file has been updated with the new date and version
number
2026-06-22 04:08:56 +00:00
Jason Larabie cf73acff92 Add primary keys for C++ procedural views (#5354)
# Description of Changes

Adds primary keys to procedural views in C++. This mirrors the work from
#5111, #5246, and #5327 adding the feature and the docs changes.

# API and ABI breaking changes

None

# Expected complexity level and risk

3

# Testing

- [x] Equivalent tests as were added in #5111 and #5246 for rust,
typescript, and C#
2026-06-18 22:43:51 +00:00
Ryan 31fd1c8c33 Version bump 2.6.0 (#5326)
# Description of Changes

* Bump version to 2.6.0

# API and ABI breaking changes

None

# Expected complexity level and risk

* 1 - this is just a version bump

# Testing

- [X] Version number is correct (`2.6.0`)
- [X] BSL license file has been updated with the new date and version
number
2026-06-16 01:11:36 +00:00
Jason Larabie 346e2b2514 Add C++ query builder (#4664)
# Description of Changes
- Added a query builder for C++ module bindings
  - Added query-builder table/filter/join types
- Added semijoin support with compile-time checks for lookup-table and
indexed-field usage
  - Added support for returning query-builder queries from C++ views
- Hooked query-builder metadata into the C++ table/view macros and V10
module-def path
- Added test coverage for the new C++ query-builder behavior
  - Compile tests for pass/fail cases
  - SQL tests for generated query output
  - Added a C++ test module for view primary key coverage
- **Update:** Switched the core to pass the columns and index-columns
metadata with the table source for better client-side codegen to have
some shared code between server + client.
# API and ABI breaking changes
- No intended API or ABI breaking changes
- Adds a new public query-builder API to the C++ bindings
- C++ views can now return query-builder query types in addition to
materialized row results

# Expected complexity level and risk

3 - Mostly contained to C++ bindings, but it touches macros, view
registration/serialization, and module-def generation, so there are a
few places where the pieces need to stay in sync.

# Testing

I've done end to end testing of I think every type as well as built some
tests to confirm the SQL output.

- [x] Run the C++ query-builder SQL tests
[crates/bindings-cpp/tests/query-builder-compile/run_query_builder_compile_tests.sh]
- [x] Smoke test a generated C++ module using query-builder views

---------

Signed-off-by: Jason Larabie <jason@clockworklabs.io>
Co-authored-by: Ryan <r.ekhoff@clockworklabs.io>
Co-authored-by: Zeke Foppa <196249+bfops@users.noreply.github.com>
2026-06-12 13:02:36 +00:00
Ryan 0abf20b959 Bump version to 2.5.0 (#5258)
# Description of Changes

Bump version to `2.5.0` for new release

# API and ABI breaking changes

N/A

# Expected complexity level and risk

1

# Testing

None
2026-06-10 02:56:58 +00:00
Tyler Cloutier d5c75d944d Ungate procedures from the unstable feature (#5164)
# Description of Changes

Graduate **procedures** (and the outgoing HTTP client used from
procedures) out of the `unstable` feature gate /
`SPACETIMEDB_UNSTABLE_FEATURES` across all module libraries. The
`procedure` macro, `ProcedureContext`, `with_tx`/`try_with_tx`,
scheduled procedures, and `ctx.http` are now available without opting
into `unstable`.

**Still gated** (unchanged): HTTP handlers/webhooks, views, RLS /
`client_visibility_filter`, and immediate-scheduling
(`volatile_nonatomic_schedule_immediate`).

Per library:
- **`bindings-sys`**: ungate the `procedure` host-call module + raw ABI
imports (`procedure_start/commit/abort_mut_tx`,
`procedure_http_request`) and `call_no_ret`. Scheduling ABI stays gated.
- **`bindings` (Rust)**: ungate the `procedure` macro,
`ProcedureContext`, `TxContext`/`with_tx`/`try_with_tx`,
`db_read_only`/`get_read_only`, the procedure traits,
`register_procedure`, `__call_procedure__`, and procedure RNG. The
`http` module (previously gated as a unit) now has fine-grained gating
so the outgoing `HttpClient` is exposed while
`HandlerContext`/`Router`/handler macros stay gated.
- **`bindings-csharp`**: drop `[Experimental("STDB_UNSTABLE")]` from
`ProcedureContext.WithTx/TryWithTx` (runtime + codegen) and the
generated `ProcedureTxContext`; FFI snapshots regenerated. Handler
context members + RLS attribute stay gated.
- **`bindings-cpp`**: ungate the procedure ABI (`abi.h`/`FFI.h`),
`tx_execution.h`, the outgoing HTTP client (`http.h`/`http_convert.h`),
and `procedure_context.h`.
`handler_context.h`/`router.h`/`http_handler_macros.h` still `#error`
without `SPACETIMEDB_UNSTABLE_FEATURES`.
- **docs**: remove the procedures beta notices (HTTP handlers stay
marked beta for a later release); regenerate `static/llms.md`.
- **`sdk-test-procedure`**: no longer needs `features = ["unstable"]`.

# API and ABI breaking changes

Not breaking. This is purely additive to the stable surface: procedures
become available **without** the `unstable` feature, while modules that
already opt into `unstable` are unaffected. The wasm host-ABI imports
were already implemented host-side and merely gated module-side, so
there is no ABI version change. (No breaking-change label needed.)

# Expected complexity level and risk

**3/5.** The diff itself is mostly removing
`#[cfg]`/`#ifdef`/`[Experimental]` guards, but the gate bundled
procedures + outgoing HTTP + handlers + the ABI crate together, so the
work was in *separating* procedures from the features that stay gated.
Areas reviewers may want to scrutinize:
- The Rust `http` module went from "gated as a whole" to fine-grained
per-item gating; the outgoing `HttpClient` is exposed while handler
types/macros stay behind `unstable`.
- The `unstable` cut reaches the ABI crate (`bindings-sys`), which is
the only way procedures can compile without the feature.
- C++ separation of the outgoing HTTP client from HTTP handlers across
several headers.

# Testing

- [x] Rust: `cargo check -p spacetimedb` passes in default, `--features
unstable`, and `--no-default-features --features unstable`.
- [x] Rust end-to-end: `sdk-test-procedure` (uses procedures,
`with_tx`/`try_with_tx`, `ctx.http.get`, `new_uuid_v7`, scheduled
procedures) builds **without** `unstable`.
- [x] C#: Codegen + Runtime build; `Codegen.Tests` pass (6/6) after FFI
snapshot regen.
- [x] C++: host syntax-check confirms procedures + `ctx.http.send()`
compile **without** the flag, full headers compile **with** it, and
`handler_context.h` still `#error`s without it. (Not built for the real
wasm/emscripten target locally — relying on CI.)
- [x] `cargo ci lint` components reproduced locally: rustfmt, clippy
(`-D warnings`, default + `unstable`), csharpier, and `cargo doc --deny
warnings`.
- [ ] Reviewer: confirm the wasm bindings + C#/C++ test suites pass in
CI (especially the C++ wasm build, which couldn't run locally).

---------

Co-authored-by: Zeke Foppa <196249+bfops@users.noreply.github.com>
2026-06-05 16:09:36 +00:00
Zeke Foppa 31699135d0 Bump the rest of the package versions to 2.4.1 (#5227)
# Description of Changes

The previous PR only bumped the Rust packages since that's what we were
releasing. Since we may release more, we can now bump the rest of the
versions.

(This is harmless if we don't end up releasing the other packages
anyway; I could have just done this in the first place).

# API and ABI breaking changes

None

# Expected complexity level and risk

1

# Testing

CI only

Co-authored-by: Zeke Foppa <bfops@users.noreply.github.com>
2026-06-04 19:26:30 +00:00
Ryan b3547448cf Version bump 2.4.0 (#5162)
# Description of Changes

* Bumps version to 2.4.0

# API and ABI breaking changes

None

# Expected complexity level and risk

* 1 - this is just a version bump

# Testing

- [X] Version number is correct (`2.4.0`)
- [X] BSL license file has been updated with the new date and version
number

---------

Signed-off-by: Ryan <r.ekhoff@clockworklabs.io>
2026-06-02 18:08:43 +00:00
Phoebe Goldman 5c04860649 Implement HTTP handlers / webhooks in Rust modules (#4636)
# Description of Changes

Adds support to Rust modules and the SpacetimeDB host for defining HTTP
handlers and registering them to routes.

## User-facing API

In a Rust module, users can annotate functions with the new macro
`#[spacetimedb::http::handler]`. A function annotated this way must
accept exactly two arguments, of types `&mut
spacetimedb::http::HandlerContext` and `spacetimedb::http::Request`
(which is a type alias for `http::Request<spacetimedb::http::Body>`. It
must also return `spacetimedb::http::Response` (which is a type alias
for `http::Response<spacetimedb::http::Body>`).

Once the user has defined an HTTP handler, they can register it to a
route by annotating a function with `#[spacetimedb::http::router]`. Such
a function must take no arguments and return a
`spacetimedb::http::Router`. (The original design put this annotation on
a `static` variable rather than a function, but that turned out to be
undesirable because it required that constructing a `Router` be
`const`.) `Router` exposes various methods for registering handlers to
routes.

All of a database's user-defined routes are exposed under
`/v1/database/:name_or_identity/route/{*path}`.

## Example

See [the new
smoketest](https://github.com/clockworklabs/SpacetimeDB/blob/phoebe/http-handlers-webhooks/crates/smoketests/tests/smoketests/http_routes.rs)
for a more exhaustive example.

A simpler example, which stores arbitrary byte data in a table via a
`POST` request, returns an ID, and then retrieves that same data via a
`GET` request with a query parameter:

```rust
#[spacetimedb::table(accessor = data)]
struct Data {
    #[primary_key]
    #[auto_inc]
    id: u64,
    body: Vec<u8>,
}

#[spacetimedb::http::handler]
fn insert(ctx: &mut HandlerContext, request: Request) -> Response {
    let body: Vec<u8> = request.into_body().into_bytes().into();
    let id = ctx.with_tx(|tx| tx.db.data().insert(Data { id: 0, body: body.clone() }).id);
    Response::new(Body::from_bytes(format!("{id}")))
}

#[spacetimedb::http::handler]
fn retrieve(ctx: &mut HandlerContext, request: Request) -> Response {
    let id = request
        .uri()
        .query()
        .and_then(|query| query.strip_prefix("id="))
        .and_then(|id| u64::from_str(id).ok())
        .unwrap();
    let body = ctx.with_tx(|tx| tx.db.data().id().find(id).map(|data| data.body));
    if let Some(body) = body {
        Response::new(Body::from_bytes(body))
    } else {
        Response::builder().status(404).body(Body::empty()).unwrap()
    }
}

#[spacetimedb::http::router]
fn router() -> Router {
    Router::new().post("/insert", insert).get("/retrieve", retrieve)
}
```

## Design and implementation notes

- As mentioned above, the router is registered via a function, not a
`static` or `const` item. This is because `static` or `const`
initializers must be `const`, and it turns out to be a pain to make all
of the `Router` constructors be `const fn`s.
- The `#[handler]` macro clobbers the original function name with a
`const` variable of type `HttpHandler`. This is unfortunate, but AFAICT
necessary, 'cause we need to pass the string identifier for the handler
to the `Router`, not the function pointer, and Rust allows no (stable
and reliable) way to get a unique string identifier out of a function
item/value, nor to attach data or implement traits for function
items/values. The alternative(s) would involve changing the signature of
the `Router` methods to have uglier and more complex callsites, e.g.
like `.get("/retrieve", retrieve::handler())`, `.get("/retrieve",
handler!(retrieve))` or `.get::<retrieve>("/retrieve")`. I believe that
registering handlers will be much more common than calling their
functions, so I've chosen to make it so that registering them gets the
convenient syntax, even though the inability to call them directly will
be somewhat surprising.
- I haven't wired up energy handling or timing metrics for handler
execution to anywhere. Procedures are still in the same boat.
- HTTP requests to user-defined routes bypass the usual SpacetimeDB auth
middleware, meaning that the host does not validate (or inspect in any
way) `Authorization` headers in requests before invoking the
user-defined handler. This is required to allow arbitrary
user-programmable handling of `Authorization` headers, including those
in formations which SpacetimeDB would reject. As a result of this,
`HandlerContext` doesn't expose a `sender` or `sender_connection_id`.
- HTTP route paths may consist only of a very restrictive set of
characters. I've chosen this set to keep our options open in the future
to add additional syntax to routes, like for registering wildcard
segments and path parameters:
  - ASCII digits.
  - ASCII letters.
  - `-_~/`.
- The internal data structure that represents a `Router` is currently a
`Vec<Route>`, meaning that resolving a request to a route is
`O(num_routes)`. Registering a route checks against each previous route
for uniqueness, meaning that constructing a router is `O(num_routes ^
2)`. There are TODO comments to use a trie, but I think this can wait,
as I expect most databases to register few routes.
- Commit 999a7c317 contains a fix to a mostly-unrelated bug where a few
bindings introduced by the SATS derive macros were unhygienic and not in
a reserved namespace, leading to name conflicts. I discovered this
'cause I tried writing an HTTP handler named `index` to serve the
index/root of a website and it broke.

## Still TODO

- [x] Resolve various TODO comments in the diff.
- [x] Documentation.
- [x] C# bindings support.
- [x] C++ bindings support.
- [x] V8 host support.
- [x] TypeScript bindings support.

# API and ABI breaking changes

New APIs, currently flagged as `unstable`, which will eventually need
stability guarantees. No (intentional) breaking changes, or changes to
existing APIs at all.

# Expected complexity level and risk

3? Changes to our HTTP routing to support the user-defined routes.

# Testing

<!-- Describe any testing you've done, and any testing you'd like your
reviewers to do,
so that you're confident that all the changes work as expected! -->

- [x] New smoketest of the behavior!
- [x] I dunno, maybe try hosting a simple webpage and see how it works?
- [x] Build a test app with Stripe integration.
  - @aasoni did this.

---------

Co-authored-by: clockwork-labs-bot <clockwork-labs-bot@users.noreply.github.com>
Co-authored-by: Jason Larabie <jason@clockworklabs.io>
2026-05-29 16:06:15 +00:00
Zeke Foppa 0305a24fdc Bump versions to 2.3.0 (#5120)
# Description of Changes

Bump version numbers to 2.3.0 in preparation for an upcoming release

# API and ABI breaking changes

None

# Expected complexity level and risk

1

# Testing
CI 🤷

---------

Co-authored-by: Zeke Foppa <bfops@users.noreply.github.com>
2026-05-26 18:25:12 +00:00
Luke c7af2d4cd3 Deprecate ReducerContext::identity in favor of database_identity (#4843)
## Summary
- add `ReducerContext::database_identity()` in Rust bindings
- deprecate `ReducerContext::identity()` and keep it as a compatibility
alias
- update reducer docs example to use `ctx.database_identity()`
- add C# reducer-context equivalent: `DatabaseIdentity` and obsolete
`Identity` alias
- update Rust/C# module test callsites to the new API name
- update C# codegen snapshots for generated `ReducerContext` API output

## Why
Issue #3201 reports user confusion between reducer `ctx.identity()`
(database/module identity) and `ctx.sender`. This change clarifies
naming while preserving compatibility.

## Validation
- `cargo check -p spacetimedb -p module-test` (Passed)
- `dotnet test crates/bindings-csharp/Codegen.Tests/Codegen.Tests.csproj
--nologo` (Passed)
- `dotnet test crates/bindings-csharp/Runtime.Tests/Runtime.Tests.csproj
--nologo` (Failed) pre-existing unrelated failure:
- `Runtime.Tests/JwtClaimsTest.cs(10,23): CS1729: 'JwtClaims' does not
contain a constructor that takes 2 arguments`

## Compatibility
- Rust: `identity()` still works but is deprecated in favor of
`database_identity()`.
- C#: `Identity` still works but is marked `[Obsolete]` in favor of
`DatabaseIdentity`.

Closes #3201
2026-05-04 19:50:39 +00:00
John Detter eb11e2f5c4 Version bump 2.2.0 (#4916)
# Description of Changes

<!-- Please describe your change, mention any related tickets, and so on
here. -->

- Bumps version to 2.2.0

# API and ABI breaking changes

<!-- If this is an API or ABI breaking change, please apply the
corresponding GitHub label. -->

None

# Expected complexity level and risk

- 1 - this is just a version bump

<!--
How complicated do you think these changes are? Grade on a scale from 1
to 5,
where 1 is a trivial change, and 5 is a deep-reaching and complex
change.

This complexity rating applies not only to the complexity apparent in
the diff,
but also to its interactions with existing and future code.

If you answered more than a 2, explain what is complex about the PR,
and what other components it interacts with in potentially concerning
ways. -->

# Testing

<!-- Describe any testing you've done, and any testing you'd like your
reviewers to do,
so that you're confident that all the changes work as expected! -->

- [x] Version number is correct (`2.2.0`)
- [x] BSL license file has been updated with the new date and version
number

---------

Co-authored-by: Zeke Foppa <196249+bfops@users.noreply.github.com>
Co-authored-by: Zeke Foppa <bfops@users.noreply.github.com>
2026-04-30 19:24:41 +00:00
Zeke Foppa 70db721c3a Revert breaking PRs (#4881)
# Description of Changes

Revert the following PRs that have caused some breakage:
```
a32cffa76 Finish refactoring out replay (#4850)
d639be0af Replay: some code motion & reuse `ReplayCommittedState` (#4849)
78d6b6f7d Update NativeAOT-LLVM infrastructure to current ABI (#4515)
d5c1738c1 Better module backtraces for panics and whatnot (#577)
6f23b19f3 Wait for database update to become durable (#4846)
81c9eab86 Add `spacetime lock/unlock` to prevent accidental database deletion (#4502)
809aebd7c Move field `replay_table_updated` to `ReplayCommittedState` (#4807)
21b58ef99 Update axum (#2713)
b5cadff7a Extract replay stuff out of `CommittedState`, part 1 (#4804)
```

I also updated the Python smoketests for breakage introduced in
https://github.com/clockworklabs/SpacetimeDB/pull/4502. Reverting that
PR caused conflicts, so this fix is more straightforward.

# API and ABI breaking changes

Maybe kind of, but we haven't released any of these.

# Expected complexity level and risk

1

# Testing

Ask @bfops about testing

---------

Co-authored-by: Zeke Foppa <bfops@users.noreply.github.com>
2026-04-23 14:54:23 -07:00
Noa d5c1738c15 Better module backtraces for panics and whatnot (#577)
# Description of Changes


![image](https://github.com/clockworklabs/SpacetimeDB/assets/33094578/9c6356af-9b34-462a-8441-8bd859a73b86)

If these symbols aren't in the stack, it does no processing

# Expected complexity level and risk

1 - it's pretty self-contained, and backwards-compatible with the
existing logs data format

---------

Co-authored-by: Tyler Cloutier <cloutiertyler@users.noreply.github.com>
Co-authored-by: clockwork-labs-bot <clockwork-labs-bot@users.noreply.github.com>
2026-04-21 13:08:57 +00:00
Mazdak Farrokhzad 18f6da6794 Add module ABI & API for clearing tables (#4729)
# Description of Changes

Support is added to Rust, C#, C++, and TS modules.

# API and ABI breaking changes

None

# Expected complexity level and risk

1

# Testing

I wasn't able to regen module bindings for sdk tests, hitting an error
while doing so.

---------

Co-authored-by: Jason Larabie <jason@clockworklabs.io>
2026-04-09 21:04:33 +00:00
Zeke Foppa 480fd5841a Bump versions to 2.1.0 (#4681)
# Description of Changes

Bump versions to 2.1.0

# API and ABI breaking changes

None

# Expected complexity level and risk

1

# Testing
CI

---------

Co-authored-by: Zeke Foppa <bfops@users.noreply.github.com>
2026-03-20 21:53:51 +00:00
Jason Larabie f8d6d76ee4 Update Unreal SDK to websocket 2.0 (#4497)
# Description of Changes

- Updated the Unreal SDK and generated Unreal bindings for the websocket
2.0 protocol/model
  - Reworked DbConnectionBase to handle the updated message shapes
- Switched subscription handling over to new message types and
QuerySetId
- Updated reducer to ReducerResult, removal of callbacks, and set
reducer flags
  - Added event table support
- Baked in multi-module support replacing [the old
PR](<https://github.com/clockworklabs/SpacetimeDB/pull/3417>)
- Added functionality to generate module support for multiple folders in
the Unreal project (add <module>.Build.cs, <module>.h, <module>.cpp)
using the --module-name
- Add new configuration option for spacetime generate to handle module
prefix
 - Regenerated Unreal Blackholio/TestClient/QuickstartChat bindings
   - Rebuilt Unreal Blackholio's consume entity to use event tables 
 - Updated migration documentation
 - Updated the version bump tool to impact C++

# API and ABI breaking changes

- Unreal websocket/message handling updated to the new protocol
- Unreal generation now expects a real .uproject target and will stop
immediately if project
    metadata is invalid instead of continuing past setup issues.

# Expected complexity level and risk

3 - A large set of changes to update the websocket/message handling
along with heavy codegen changes to handle multi-module support

# Testing

Test coverage of the Unreal SDK will need expansion in a future ticket
once our issues with flakiness on CI is resolved.

- [x] Updated Unreal Blackholio 
- [x] Ran full Unreal SDK test suite
- [x] Built new test project using the new `--module-prefix` 
- [x] Run through Unreal Blackholio (C++ and Blueprint)
- [x] Rebuilt Unreal Blackholio with multi-module, and duplicate
generated module testing side-by-side modules that would overlap

# Review Question(s)
- [x] Updates to `spacetime init` have made the tutorial a little
confusing with pathing for the Unreal Blackholio tutorial. To fix though
we'd have to update all the commands to be more explicit, or update the
tutorial `spacetime init` to use `--project-path .` to keep pathing
simpler, thoughts?

---------

Signed-off-by: Jason Larabie <jason@clockworklabs.io>
Co-authored-by: Ryan <r.ekhoff@clockworklabs.io>
2026-03-18 21:14:06 +00:00
Jason Larabie 14f79910ee Update C++ module bindings to RawModuleDefV10 (#4461)
# Description of Changes
- Migrated the C++ module-definition assembly path to V10-first
internals:
      - Added v10_builder and module_type_registration systems.
- Switched Module::__describe_module__ to serialize RawModuleDef with
V10 payload.
      - Updated macro registration pipeline to register through V10
- Added explicit naming support across macro surface (*_NAMED variants
for reducer/procedure/
        view and field/index macros).
- Reworked multi-column index macros (FIELD_MultiColumnIndex,
FIELD_MultiColumnIndex_NAMED) with
        migration alias.
- Added SPACETIMEDB_SETTING_CASE_CONVERSION(...) to support case
conversion policy
- Error-path hardening by adding explicit constraint-registration error
tracking and preinit validation
  - Codegen updates:
      - Updated C++ moduledef regen to V10 builder types.
- Adjusted C++ codegen duplicate-variant wrapper generation to emit
proper product-type
        wrappers.
  - Test/harness updates:
- type-isolation-test runner now defaults to focused V10 regression
checks; --v9 runs broader
        legacy/full suite.
      - Added focused modules for positive/negative V10 checks:
          - test_multicolumn_index_valid
          - error_multicolumn_missing_field
          - error_default_missing_field
- Re-enabled C++ paths in sdks/rust/tests/test.rs procedure/view/test
suites.

# API and ABI breaking changes

- Refactor of the underlying module definition
- New *_NAMED variant macros for explicit canonical naming
- FIELD_NamedMultiColumnIndex renamed to FIELD_MultiColumnIndex

# Expected complexity level and risk

3 - Large set of changes moving over to V10 with underlying changes to
make future updates a little easier

# Testing
- [x] Ran the type isolation test and expanded it
- [x] Ran the spacetimedb-sdk test framework to confirm no more drift
between C++ and other module languages
- [x] Ran Unreal test suite though not really applicable
- [x] New app creation with `spacetime init --template basic-cpp`
- [x] Ran describe module tests against Rust + C# matching with C++ on
the /modules/sdk-test* modules to find any possible mis-alignment

# Review
- [x] Another look at the new features with C++
- [x] Thoughts on *_NAMED macros, I couldn't come up with a better
solution with C++20
2026-02-28 07:05:50 +00:00
Jason Larabie 96ba4ea742 Pinning C++ and Unreal to 1.12.0 (#4328)
# Description of Changes
A few small changes to pin the version:
- Updated the CMakeLists back from 2.0.0 to 1.12.0
- Updated the Unreal Blackholio tutorial documentation to target the
1.12.0 branch and not master
- Updated the Unreal Blackholio tutorial to call out 2.0 is coming soon
- Disabled the upgrade-version tool code path for C++ upgrades, but left
logic in place for the near future

# API and ABI breaking changes

N/A

# Expected complexity level and risk

1 - Docs change, config change, and blocking update path for C++

# Testing

- [x] Reviewed the docs
- [x] Tested update command locally
- [x] Tested `spacetime init` for `basic-cpp` and successfully built
2026-02-18 02:46:24 +00:00
Piotr Sarnacki 4c962b9170 spacetime.json config implementation (#4199)
# Description of Changes

This PR implements support for the `spacetime.json` configuration file
that can be used to set up common `generate` and `publish` targets. An
example of `spacetime.json` could look like this:

```
{
  "dev_run": "pnpm dev",
  "generate": [
    { "out-dir": "./foobar", "module-path": "region-module", "language": "c-sharp" },
    { "out-dir": "./global", "module-path": "global-module", "language": "c-sharp" },
  ],
  "publish": {
    "database": "bitcraft",
    "module-path": "spacetimedb",
    "server": "local",
    "children": [
      { "database": "region-1", "module-path": "region-module", server: "local" },
      { "database": "region-2", "module-path": "region-module", server: "local" }
    ]
  }
}
```

With this config, running `spacetime generate` without any arguments
would generate bindings for two targets: `region-module` and
`global-module`. `spacetime publish` without any arguments would publish
three modules, starting from the parent: `bitcraft`, `region-1`, and
`region-2`. On top of that, the command `pnpm dev` would be executed
when using `spacetime dev`.

It is also possible to pass additional command line arguments when
calling the `publish` and `generate` commands, but there are certain
limitations. There is a special case when passing either a module path
to generate or a module name to publish. Doing that will filter out
entries in the config file that do not match. For example, running:

```
spacetime generate --project-path global-module
```

would only generate bindings for the second entry in the `generate`
list.

In a similar fashion, running:

```
spacetime publish region-1
```

would only publish the child database with the name `region-1`

Passing other existing arguments is also possible, but not all of the
arguments are available for multiple configs. For example, when running
`spacetime publish --server maincloud`, the publish command would be
applied to all of the modules listed in the config file, but the
`server` value from the command line arguments would take precedence.
Running with arguments like `--bin-path` would, however, would throw an
error as `--bin-path` makes sense only in a context of a specific
module, thus this wouldn't work: `spacetime publish --bin-path
spacetimedb/target/debug/bitcraft.wasm`. I will throw an error unless
there is only one entry to process, thus `spacetime publish --bin-path
spacetimedb/target/debug/bitcraft.wasm bitcraft` would work, as it
filters the publish targets to one entry.

# API and ABI breaking changes

None

# Expected complexity level and risk

3

The config file in itself is not overly complex, but when coupled with
the CLI it is somewhat tricky to get right. There are also some changes
that I had to make to how clap arguments are validated - because the
values can now come from both the config file and the clap config, we
can't use some of the built-in validations like `required`, or at least
I haven't found a clean way to do so.

# Testing

I've added some automated tests, but more tests and manual testing is
coming.

---------

Signed-off-by: Tyler Cloutier <cloutiertyler@users.noreply.github.com>
Co-authored-by: bradleyshep <148254416+bradleyshep@users.noreply.github.com>
Co-authored-by: clockwork-labs-bot <clockwork-labs-bot@users.noreply.github.com>
Co-authored-by: = <cloutiertyler@gmail.com>
Co-authored-by: Tyler Cloutier <cloutiertyler@users.noreply.github.com>
2026-02-15 23:22:44 +00:00
Tyler Cloutier 3f58b5951b Implement event tables (server, Rust/TS/C# codegen + client SDKs) (#4217)
## Summary

Implements event tables end-to-end: server datastore, module bindings
(Rust/TypeScript/C#), client codegen (Rust/TypeScript/C#), client SDKs
(Rust/TypeScript/C#), and integration tests.

Event tables are tables whose rows are ephemeral — they persist to the
commitlog and are delivered to V2 subscribers, but are NOT merged into
committed state. Rows are only visible within the transaction that
inserted them. This is the mechanism that replaces reducer event
callbacks in 2.0.

## What's included

### Server
- `is_event` flag on `RawTableDefV10`, `TableDef`, `TableSchema`
- Event table rows recorded in TxData but skipped during committed state
merge
- Commitlog replay treats event table inserts as no-ops
- Migration validation rejects changing `is_event` between module
versions
- `SELECT * FROM *` excludes event tables
- V1 WebSocket subscriptions to event tables rejected with upgrade
message
- V2 subscription path delivers event table rows correctly
- `CanBeLookupTable` trait — event tables cannot be lookup tables in
semijoins
- Runtime view validation rejects event tables

### Module bindings
- **Rust**: `#[spacetimedb::table(name = my_events, public, event)]`
- **TypeScript**: `table({ event: true }, ...)`
- **C#**: `[Table(Event = true)]`

### Client codegen (`crates/codegen/`)
- **Rust**: Generates `EventTable` impl (insert-only) for event tables,
`Table` impl for normal tables. `CanBeLookupTable` emitted for non-event
tables.
- **TypeScript**: Emits `event: true` in generated table schemas.
`ClientTableCore` type excludes `onDelete`/`onUpdate` for event tables
via conditional types.
- **C#**: Generates classes inheriting from `RemoteEventTableHandle`
(which hides `OnDelete`/`OnBeforeDelete`/`OnUpdate`) for event tables.

### Client SDKs
- **Rust**: `EventTable` trait with insert-only callbacks, client cache
bypass, `count()` returns 0, `iter()` returns empty
- **TypeScript**: Event table cache bypass in `table_cache.ts` — fires
`onInsert` callbacks but doesn't store rows. Type-level narrowing
excludes delete/update methods.
- **C#**: `RemoteEventTableHandle` base class hides delete/update
events. Parse/Apply/PostApply handle `EventTableRows` wire format, skip
cache storage, fire only `OnInsert`.

### Tests
- 9 datastore unit tests (insert/delete/update semantics, replay,
constraints, indexes, auto-inc, cross-tx reset)
- 3 Rust SDK integration tests (basic events, multiple events per
reducer, no persistence across transactions)
- Codegen snapshot tests (Rust, TypeScript, C#)
- Trybuild compile tests (event tables rejected as semijoin lookup
tables)

## Deferred
- `on_delete` codegen for event tables (server only sends inserts;
client synthesis deferred)
- Event tables in subscription joins / views (well-defined but
restricted for now)
- C++ SDK support
- RLS integration test

## API and ABI breaking changes

- `is_event: bool` added to `RawTableDefV10` (appended, defaults to
`false` — existing modules unaffected)
- `CanBeLookupTable` trait bound on semijoin methods in query builder
(all non-event tables implement it, so existing code compiles unchanged)
- `RemoteEventTableHandle` added to C# SDK (new base class for generated
event table handles)

## Expected complexity level and risk

3 — Changes touch the schema pipeline end-to-end and all three client
SDKs, but each individual change is straightforward. The core risk area
is the committed state merge skip in `committed_state.rs`. Client SDK
changes are additive (new code paths for event tables, existing paths
unchanged).

## Testing

- [x] `cargo clippy --workspace --tests --benches` passes
- [x] `cargo test -p spacetimedb-codegen` (snapshot tests)
- [x] `cargo test -p spacetimedb-datastore --features
spacetimedb-schema/test -- event_table` (9 unit tests)
- [x] `pnpm format` passes
- [x] Rust SDK integration tests pass (`event_table_tests` module)

---------

Signed-off-by: Tyler Cloutier <cloutiertyler@users.noreply.github.com>
Co-authored-by: Phoebe Goldman <phoebe@goldman-tribe.org>
Co-authored-by: Jason Larabie <jason@clockworklabs.io>
Co-authored-by: joshua-spacetime <josh@clockworklabs.io>
2026-02-15 22:56:20 +00:00
John Detter 50295ac865 Version upgrade to 2.0 (#4252)
# Description of Changes

<!-- Please describe your change, mention any related tickets, and so on
here. -->

- Version upgrade to 2.0.

# API and ABI breaking changes

<!-- If this is an API or ABI breaking change, please apply the
corresponding GitHub label. -->

# Expected complexity level and risk

1 - this is just a version bump

<!--
How complicated do you think these changes are? Grade on a scale from 1
to 5,
where 1 is a trivial change, and 5 is a deep-reaching and complex
change.

This complexity rating applies not only to the complexity apparent in
the diff,
but also to its interactions with existing and future code.

If you answered more than a 2, explain what is complex about the PR,
and what other components it interacts with in potentially concerning
ways. -->

# Testing

<!-- Describe any testing you've done, and any testing you'd like your
reviewers to do,
so that you're confident that all the changes work as expected! -->

- [x] License file has been updated
- [x] CI passing

---------

Signed-off-by: John Detter <4099508+jdetter@users.noreply.github.com>
2026-02-12 16:25:49 +00:00
Jason Larabie 52b6c66fa1 Add C++ Bindings (#3544)
# Description of Changes

This adds C++ server bindings (/crate/bindings-cpp) to allow writing C++
20 modules.

- Emscripten WASM build system integration with CMake
- Macro-based code generation (SPACETIMEDB_TABLE, SPACETIMEDB_REDUCER,
etc)
- All SpacetimeDB types supported (primitives, Timestamp, Identity,
Uuid, etc)
- Product types via SPACETIMEDB_STRUCT
- Sum types via SPACETIMEDB_ENUM
- Constraints marked with FIELD* macros

# API and ABI breaking changes

None

# Expected complexity level and risk

2 - Doesn't heavily impact any other areas but is complex macro C++
structure to support a similar developer experience, did have a small
impact on init command

# Testing

- [x] modules/module-test-cpp - heavily tested every reducer
- [x] modules/benchmarks-cpp - tested through the standalone (~6x faster
than C#, ~6x slower than Rust)
- [x] modules/sdk-test-cpp
- [x] modules/sdk-test-procedure-cpp
- [x] modules/sdk-test-view-cpp  
- [x] Wrote several test modules myself
- [x] Quickstart smoketest [Currently in progress]
- [ ] Write Blackholio C++ server module

---------

Signed-off-by: Jason Larabie <jason@clockworklabs.io>
Co-authored-by: clockwork-labs-bot <clockwork-labs-bot@users.noreply.github.com>
Co-authored-by: Ryan <r.ekhoff@clockworklabs.io>
Co-authored-by: John Detter <4099508+jdetter@users.noreply.github.com>
2026-02-07 04:26:45 +00:00