Commit Graph

3 Commits

Author SHA1 Message Date
Noa e3582131fe Migrate to Rust 2024 (#3802)
# Description of Changes

It'd be best to review this commit-by-commit, and using
[difftastic](https://difftastic.wilfred.me.uk) to easily tell when
changes are minor in terms of syntax but a line based diff doesn't show
that.

# Expected complexity level and risk

3 - edition2024 does bring changes to drop order, which could cause
issues with locks, but I looked through [all of the warnings that
weren't fixed
automatically](https://gistcdn.githack.com/coolreader18/80485ae5c5f82de1784229cce2febb26/raw/ba80f3fecda66ceb34f4f7ad73b98ea02d4893a2/warnings.html)
and couldn't find any issues.

# Testing

n/a; internal code change
2026-03-03 11:06:52 +00:00
Jason Larabie e476668b3a C++ Quickstart - spacetime dev not working (#4414)
# Description of Changes
Updated the /templates/basic-cpp to target Rust 2.0.* and add
pre-generated bindings as the updated `spacetime dev` seems to require
that.

# API and ABI breaking changes

N/A 

# Expected complexity level and risk

1 - Template only change

# Testing

- [x] Was able to use `spacetimedb-cli.exe dev --template basic-cpp`
2026-02-24 00:05:10 +00:00
Jason Larabie 52b6c66fa1 Add C++ Bindings (#3544)
# Description of Changes

This adds C++ server bindings (/crate/bindings-cpp) to allow writing C++
20 modules.

- Emscripten WASM build system integration with CMake
- Macro-based code generation (SPACETIMEDB_TABLE, SPACETIMEDB_REDUCER,
etc)
- All SpacetimeDB types supported (primitives, Timestamp, Identity,
Uuid, etc)
- Product types via SPACETIMEDB_STRUCT
- Sum types via SPACETIMEDB_ENUM
- Constraints marked with FIELD* macros

# API and ABI breaking changes

None

# Expected complexity level and risk

2 - Doesn't heavily impact any other areas but is complex macro C++
structure to support a similar developer experience, did have a small
impact on init command

# Testing

- [x] modules/module-test-cpp - heavily tested every reducer
- [x] modules/benchmarks-cpp - tested through the standalone (~6x faster
than C#, ~6x slower than Rust)
- [x] modules/sdk-test-cpp
- [x] modules/sdk-test-procedure-cpp
- [x] modules/sdk-test-view-cpp  
- [x] Wrote several test modules myself
- [x] Quickstart smoketest [Currently in progress]
- [ ] Write Blackholio C++ server module

---------

Signed-off-by: Jason Larabie <jason@clockworklabs.io>
Co-authored-by: clockwork-labs-bot <clockwork-labs-bot@users.noreply.github.com>
Co-authored-by: Ryan <r.ekhoff@clockworklabs.io>
Co-authored-by: John Detter <4099508+jdetter@users.noreply.github.com>
2026-02-07 04:26:45 +00:00