Commit Graph

69 Commits

Author SHA1 Message Date
Tyler Cloutier 3530498b88 Switched table names to singular (#1684)
Co-authored-by: Phoebe Goldman <phoebe@goldman-tribe.org>
2024-09-11 11:11:51 -04:00
Noa 8daab8e20f Impl macro rework (#1314) 2024-09-09 23:30:31 +00:00
Ingvar Stepanyan 2cccac4e14 C# module benchmarks (#1679) 2024-09-06 18:08:14 +00:00
Mazdak Farrokhzad 1dd1e633f3 WASM ABI: implement row_iter_bsatn_advance & row_iter_bsatn_close (#1622) 2024-08-27 22:01:06 +00:00
james gilles 747eb71830 Make ScheduleAt special + Typespace::is_valid_for_client_code_generation (#1590) 2024-08-22 17:05:04 +00:00
Ingvar Stepanyan 01d4ed163f Fix [iu](128|256) BSATN implementations in C# (#1582) 2024-08-13 14:07:53 +00:00
Mazdak Farrokhzad 1e8e18d74b Add support for I256 and U256 (#1477) 2024-08-08 18:40:35 +00:00
Kim Altintop 4ffeff792b Remove support for the update reducer (#1557) 2024-07-31 06:26:06 +00:00
james gilles f81f2a7492 Move db module from spacetimedb_sats to spacetimedb_lib (#1479) 2024-07-17 20:59:44 +00:00
Shubham Mishra 276387d2b3 Timer Table Implementation (#1449)
Co-authored-by: Ingvar Stepanyan <me@rreverser.com>
2024-07-16 08:38:56 +00:00
Noa 10b151b999 Protobufectomy: server (#1077)
Co-authored-by: Phoebe Goldman <phoebe@goldman-tribe.org>
Co-authored-by: Jeremie Pelletier <jeremiep@gmail.com>
2024-07-12 18:02:18 +00:00
Ingvar Stepanyan 6f0f20bf7a Restructure C# SpacetimeDB runtime (#1455) 2024-07-12 17:12:21 +00:00
Mario Montoya 814dd5b738 Add small 'realistic' workload benchmark integration test (#714) 2024-06-13 18:28:35 +00:00
Ingvar Stepanyan 4b7eff66da Generate tagged enums in C# client code (#1421) 2024-06-13 16:32:46 +00:00
Ingvar Stepanyan e73ea7932c Add Option SDK tests (#1405) 2024-06-12 21:16:08 +00:00
Ingvar Stepanyan cb2fbb9c4e [C#] Add Roslyn shapshot tests (#1399) 2024-06-11 19:04:16 +00:00
Ingvar Stepanyan d11c83e53c Add explicit parameter for table visibility (#1359) 2024-06-10 13:38:38 +00:00
Ingvar Stepanyan d1033b5d93 Shared C# codegen for BSATN (#1312)
Signed-off-by: Ingvar Stepanyan <me@rreverser.com>
Co-authored-by: james gilles <jameshgilles@gmail.com>
Co-authored-by: John Detter <no-reply@boppygames.gg>
2024-06-07 19:22:02 +00:00
Zeke Foppa 4af892a122 [bfops/update-quickstart]: do thing (#1348)
Co-authored-by: Zeke Foppa <github.com/bfops>
2024-06-06 20:40:45 +00:00
Mazdak Farrokhzad 5e47b61f8a Tables only become public explicitly via #[spacetimedb(table(public))] (#1278)
* make user tables private by default and define privacy via attribute

* switch to spacetimedb(table(public)) syntax

* accept codegen snap changes

* sdk: use public in define_tables!

* bindings-macro: adjust some doc comments

* sdk-test-connect-disconnect: make Connected/Disconnected public tables

* Make Public Private again
2024-06-03 11:22:58 +00:00
Noa f8beb699c7 Implement new rand api (#1283)
* Implement new rand api

* Address comments
2024-05-31 17:42:58 +00:00
Piotr Sarnacki d08e9845a4 Always send TransactionUpdate to the sender (#1111)
* Always send TransactionUpdate to the sender

This commit changes transaction update broadcast to always send an
update to the sender, even if the sender is not subscribed to any
data that was committed. In such case the transaction update is sent
with an empty database update.

* Remove debug printlns

* Update code after rebase

* Fix test

* Update crates/core/src/subscription/module_subscription_manager.rs

Co-authored-by: Mazdak Farrokhzad <twingoow@gmail.com>
Signed-off-by: Piotr Sarnacki <drogus@gmail.com>

* Extract sending message with error handing in module_subscription_manager

* Bring back a new line

* SDK test that the client is notified of a reducer it called

* cleanup subscription code a bit

* Fix merge problem

* Lint + fmt

* Fix test

---------

Signed-off-by: Piotr Sarnacki <drogus@gmail.com>
Co-authored-by: Mazdak Farrokhzad <twingoow@gmail.com>
Co-authored-by: Phoebe Goldman <phoebe@goldman-tribe.org>
2024-05-16 12:35:03 +00:00
Ingvar Stepanyan 125ca70959 Switch to a better API for tagged enums for C# (#1177)
With C# records - which are available since C# 9, so covers Unity requirements as well - we can use subclassing and pattern matching to get sum types that look a lot more like Rust tagged enums.

This is a breaking change but IMO worth it for the better API going forward.
2024-05-10 22:05:18 +00:00
Ingvar Stepanyan fe44011e4f C#: rename DbEventArgs to ReducerContext (#1191)
* C#: rename DbEventArgs to ReducerContext

This is no longer an event type, so remove subclassing and rename to match the Rust API.

* Update ReducerContext argument name
2024-05-08 14:00:32 +00:00
Mazdak Farrokhzad 8f85da598c Remove #[spacetimedb(reducer, repeat = _)] support (#1095) 2024-04-22 09:58:39 +00:00
Ingvar Stepanyan 02d0428151 C#: add experimental NativeAOT-LLVM support (#713)
* Add experimental NativeAOT-LLVM support

* Fix codegen ambiguity

* Restore logging redirect
2024-04-03 18:23:39 +00:00
Noa 7d3bdc308b Prune deps from bindings dependency tree (#1014) 2024-04-03 01:54:36 +00:00
joshua-spacetime 47e787877f test(1099): Multi-column index selection through query macro (#1001) 2024-03-21 23:33:13 +00:00
james gilles a0a18ddd57 Rename types in benchmarks (#803)
* Rename types in benchmarks, modify benches run in action

* Fix lints
2024-02-23 20:30:59 +00:00
Phoebe Goldman 3a31c33e81 Add delete_by_{nonunique_column} method to #[spacetimedb(table)] (#859)
- Refactor `bindings::query::delete_by_field` to require `FilterableValue`
  and return `u32` count of deleted rows.
- Add `bindings::query::delete_by_unique_field`
  with the previous behavior of `delete_by_field`,
  i.e. requiring `UniqueValue` and returning `bool` with `true = deleted`.
  This is implemented in terms of `delete_by_field`.
- Macro-generated unique filter funcs call `delete_by_unique_field`
  rather than `delete_by_field`.
- The table macro now generates non-unique delete functions
  alongside the existing non-unique filter functions
  for non-unique fields with primitive types.
- Add uses of `::delete_by_{field}` for both unique and non-unique columns
  to the `rust-wasm-test` module.

Note that this PR does not include any host-side changes;
the diff is localized to the `bindings` and `bindings-macro` crates.
2024-02-16 18:42:05 +00:00
Noa 295ae3dd82 Fix benchmarks (#819) 2024-02-12 20:45:55 +00:00
Noa 37658aae7e Add rust-version to Cargo.toml (#802)
* Add rust-version to Cargo.toml

* Use workspace inheritance to make bumping the spacetime version easier
2024-02-07 20:02:05 +00:00
james gilles fa93200397 1_000_000 insert + update benchmarks (#764)
* Add 1_000_000 insert benches, disabled by default.

* memory architecture fix
2024-02-07 18:24:08 +00:00
John Detter 8524d244f3 Version upgrade to 0.8.1 (#729)
Co-authored-by: John Detter <no-reply@boppygames.gg>
2024-01-18 18:16:58 +00:00
Ingvar Stepanyan 79b2d04210 C# SDK tests (#706)
* Add C# SDK tests

* Add memoization

* Increase timeout

* Mark module_bindings as LF

* Regenerate from Rust again

* Sort tables & reducers for determinism

* cargo fmt

* Lint & fmt fixups

* Lint fixups

* Allow dirs ending in .wasm
2024-01-16 18:09:43 +00:00
Ingvar Stepanyan 7143f25163 Fixes for SpacetimeDB.Runtime package (#654)
As usual, NuGet / MSBuild behaving differently for local projects vs published ones causes build issues that are not revealed by testing...

This is published to NuGet now and verified to work on an empty project.

Also changed the way `SpacetimeDB.Runtime.{props,targets}` are referenced locally by test projects by moving them to `Directory.Build.{props,targets}` at the top level of `modules/` directory. This should simulate behaviour of published NuGet packages a bit more closely - in particular, I verified that it can reproduce the bug in question before the fix, while the previous `<Import />` approach succeeded regardless - and also makes it easier to share the same configs between multiple projects.
2023-12-12 14:42:06 +00:00
Ingvar Stepanyan e9724fc8d0 Add .unwrap() to Rust quickstart 2023-12-07 12:18:52 +00:00
Ingvar Stepanyan 2a33e47179 Add autoinc primary key to integration tests 2023-12-07 12:18:52 +00:00
Ingvar Stepanyan afbd49fe58 Emit codegen files 2023-12-07 12:18:52 +00:00
Ingvar Stepanyan ab63654dab Support arbitrary RHS in C# Query (#586) 2023-12-05 17:28:46 +00:00
John Detter 79ff6dffc6 Version upgrade to 0.8.0 (#622)
Co-authored-by: John Detter <no-reply@boppygames.gg>
2023-12-04 13:19:25 -06:00
Mario Montoya 4ef1bd5296 Refactoring bootstrapping and adding full support for constraints & multi-column indexes (#596)
* Refactoring bootstrapping and adding full support for constraints & multi-column indexes

* Removed deleted code and add some comments

* Add comment for Constraints

* Update crates/core/src/db/datastore/locking_tx_datastore/mod.rs

Co-authored-by: Mazdak Farrokhzad <twingoow@gmail.com>
Signed-off-by: Mario Montoya <mamcx@elmalabarista.com>

* Update crates/core/src/db/datastore/locking_tx_datastore/mod.rs

Co-authored-by: Mazdak Farrokhzad <twingoow@gmail.com>
Signed-off-by: Mario Montoya <mamcx@elmalabarista.com>

* Addressing some PR comments & remove cloning

* Adding details for when fail to decode rows in replay

* Apply Kim's fix for replay bug

* Addressing some PR comments

* Merge

* Fix conflicts

* Fix conflicts

* Fix test

* Fix generation of code for csharp & typescript, now it generate FilterBy for all columns

* Fix for index generation

* Fixing C# index generation

* Merge

* Fix compilation on csharp bindings

---------

Signed-off-by: Mario Montoya <mamcx@elmalabarista.com>
Co-authored-by: Mazdak Farrokhzad <twingoow@gmail.com>
Co-authored-by: John Detter <no-reply@boppygames.gg>
2023-12-04 12:04:38 -05:00
Ingvar Stepanyan 4f74a5c5c6 Move to .NET 8 WASI support (#587) 2023-11-30 14:54:26 +00:00
Mario Montoya f3a5dc2228 Move 'constraints' markers to primitive and fix incompatibility with deploy (#561)
* Move 'constraints' markers to primitive and fix 'Multiple primary columns defined for table'

* Fix integration test

* Merge
2023-11-15 11:26:35 -05:00
Mario Montoya 321da54db7 Add integration test for the query macro (#538) 2023-11-13 11:30:48 -08:00
John Detter dff23de939 Version upgrade to v0.7.3 (#536)
Co-authored-by: John Detter <no-reply@boppygames.gg>
2023-11-07 21:55:14 -06:00
Tyler Cloutier 8ba8dba598 Added multi column index usage to the rust-wasm-test module (#500)
Added multi column index usage to the rust-wasm-test module

This also updates integration test.

The number of lines in the output changes as there is 1 additional
line corresponding to the new table.
2023-11-07 16:59:17 +00:00
John Detter b35e184051 Version Upgrade to v0.7.2-beta (#498)
Co-authored-by: John Detter <no-reply@boppygames.gg>
2023-10-30 16:53:06 -05:00
Ingvar Stepanyan 6eff34b7d9 Fix C# generics support (#475) 2023-10-26 14:42:49 +00:00
Mazdak Farrokhzad cba518d90e Use newtypes ColId, TableId, IndexId, SequenceId everywhere (*) (#408)
* Use newtypes ColId, TableId, IndexId, SequenceId everywhere (*)

* Addressing some PR comments

---------

Co-authored-by: Mario Alejandro Montoya Cortés <mamcx@elmalabarista.com>
2023-10-19 11:18:50 -05:00