* Remove `row_pk` from client API; hash rows not row_ids on client
This commit removes the `row_pk` field from `message TableRowOperation` in the client API.
This is the beginning of addressing issue #831.
This has several implications for clients:
- Because we no longer have a stable content-addressed ID for each row,
the client is responsible for hashing rows itself.
- This means that generated types must be `Hash + Eq`.
- This means that generated types must use `sats::F32` or `sats::F64`
rather than `f32` or `f64`,
as the former are `Eq + Hash` while the latter are not.
(Aside: it's stupid that Rust floats are not `Eq + Ord + Hash`,
since IEEE-754 defines a total equality and total ordering on floats.)
Exposing `sats::F32` to users is ugly, but I can't think of a better design.
This commit also makes some minor formatting changes to Rust codegen,
since it was emitting code that rustc warned about.
Still outstanding:
- [ ] Remove row_pk from the JSON API.
- [ ] Avoid computing row_pk in the subscription engine.
- [ ] Update other SDKs.
- [ ] C#
- [ ] TypeScript
- [ ] Python
* Combine similar patterns
Co-authored-by: Mazdak Farrokhzad <twingoow@gmail.com>
Signed-off-by: Phoebe Goldman <phoebe@goldman-tribe.org>
* Remove `row_pk` from JSON messages
* fmt
* SDK: ClientCache keyed on BSATN bytes, not domain types
Per Ingvar's suggestion, this commit makes the client cache
be `HashMap<Vec<u8>, T>`, where the key is a BSATN byte-buffer
containing the serialized representation of the value.
This means that generated structs and enums don't need to be `Hash + Eq`.
The key upside here is that we can revert to using `f32`/`f64`
rather than `sats::F32`/`sats::F64`.
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Signed-off-by: Phoebe Goldman <phoebe@goldman-tribe.org>
Co-authored-by: Mazdak Farrokhzad <twingoow@gmail.com>
* Saving because I'm testing writing files
* New upgrade program working quite well
* Update license file as well
* Tool seems good to go
* Cargo check is passing, new upgrade-version is ready, old version
removed
* Updating lock file is required for CI to pass
* main.rs clippy lints
* More sensible default
* Version upgrade to 0.7.0 via new version-upgrade util
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Co-authored-by: Boppy <no-reply@boppygames.gg>
* Add `address: Address` to `ReducerContext`
Initial support for identifying connections via an `Address`,
passed as the caller address in `ReducerContext`.
Notable design choices:
- The same type `Address` is used for clients and dbs,
as opposed to having distinct `DbAddress` and `ClientAddress` types.
- For automatic reducers (init, scheduled, &c), the passed `Address`
is the database's address, not the address of the client which called `publish`.
- Clients may specify an `Address` as a query parameter
to the `subscribe` and `call` endpoints.
If they do not, an `Address` will be randomly generated for them.
Still to do:
- Send the client's `Address` alongside their `Identity` and token
upon WebSocket init in `IdentityToken`,
so the client can save its `Address` for re-connection.
- SDK support.
- C# module support.
- Documentation.
- Refuse new connections if an existing connection
with the same `(Identity, Address)` pair exists.
- Ensure we can store `Address` in tables,
so modules can track connected clients,
and ser/de `Address`, so those tables can be synced to clients.
* Use `None` in `ReducerContext` for HTTP calls without client address
* Fix typo in trait argument name
* `Address` representation amenable to SDK usage
Similar to `Identity`, make `Address` a product type with a double-underscored field name.
This will allow SDKs to distinguish `Address` from `Vec<u8>`,
but does necessitate some ugly `AddressForUrl` hackery
to get ser/de working correctly in different contexts.
This commit does not yet include SDK support for `Address`,
only the server-side machinery necessary for it.
* Add client_address parameter to /publish; pass to init and update reducers
Per discussion with Kim, it's useful for SpacetimeDB-cloud
for the client_address passed to the init reducer
to be that of the caller of /database/publish,
rather than the database's address.
This commit implements that behavior. Now:
- `init` and `update` take the client_address passed to publish, if any,
or `None` if no client_address was supplied.
- Scheduled reducers never receive a client_address.
- Reducers invoked by HTTP /call take the client_address passed to /call, if any,
or `None` if no client_address was supplied.
- Reducers invoked by WebSocket always receive the address of the WebSocket connection.
* `Address` support in Rust client SDK
* Add test that addresses are stable within a client process
* Run rustfmt against merge changes
* Not sure why my local `cargo fmt` didn't get this...
* Add caller_address argument to reducer arguments in Rust SDK
* rustfmt again...
* Add caller address to `EventJson` message
* Python codegen for client addresses
* C# module support for client addresses
* Fix scoping error
* Add `Address`-related stuff to C# codegen
- Emit `SpacetimeDB.Address` for address types
- Add `callerAddress` field to `ReducerEvent`
* TypeScript codegen changes
* Fix merge conflict with new test
* Run rustfmt
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Co-authored-by: Ingvar Stepanyan <me@rreverser.com>
We've had recurring issues with `println` calls sneaking in
where `log` crate macros would be more appropriate.
This commit adds a Clippy warning for uses of the global I/O macros,
i.e. `print`, `println`, `eprint`, `eprintln` and `dbg`.
The lint is disabled by a more-specific `clippy.toml` in the `cli` and `sqltest` crates,
as well as using `allow` attributes in `standalone`'s `subscommands` module.
Additionally, this commit converts a handful of prints in `core/utils` to `log::info`.