Commit Graph

3 Commits

Author SHA1 Message Date
John Detter 50295ac865 Version upgrade to 2.0 (#4252)
# Description of Changes

<!-- Please describe your change, mention any related tickets, and so on
here. -->

- Version upgrade to 2.0.

# API and ABI breaking changes

<!-- If this is an API or ABI breaking change, please apply the
corresponding GitHub label. -->

# Expected complexity level and risk

1 - this is just a version bump

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# Testing

<!-- Describe any testing you've done, and any testing you'd like your
reviewers to do,
so that you're confident that all the changes work as expected! -->

- [x] License file has been updated
- [x] CI passing

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Signed-off-by: John Detter <4099508+jdetter@users.noreply.github.com>
2026-02-12 16:25:49 +00:00
Phoebe Goldman 98585e858d Rename with_module_name -> with_database_name (#4267)
# Description of Changes

Modules are like programs, databases are like processes. Your client
connects to a remote database, not a remote module.

<!-- Please describe your change, mention any related tickets, and so on
here. -->

# API and ABI breaking changes

Yep!

# Expected complexity level and risk

2? I made this change with find + replace, and it's possible that I
borked the edit, or missed some reference somehow. It seems unlikely,
however, that this change will have deeper implications we haven't
considered.

# Testing

N/a
2026-02-12 02:11:33 +00:00
Jason Larabie 52b6c66fa1 Add C++ Bindings (#3544)
# Description of Changes

This adds C++ server bindings (/crate/bindings-cpp) to allow writing C++
20 modules.

- Emscripten WASM build system integration with CMake
- Macro-based code generation (SPACETIMEDB_TABLE, SPACETIMEDB_REDUCER,
etc)
- All SpacetimeDB types supported (primitives, Timestamp, Identity,
Uuid, etc)
- Product types via SPACETIMEDB_STRUCT
- Sum types via SPACETIMEDB_ENUM
- Constraints marked with FIELD* macros

# API and ABI breaking changes

None

# Expected complexity level and risk

2 - Doesn't heavily impact any other areas but is complex macro C++
structure to support a similar developer experience, did have a small
impact on init command

# Testing

- [x] modules/module-test-cpp - heavily tested every reducer
- [x] modules/benchmarks-cpp - tested through the standalone (~6x faster
than C#, ~6x slower than Rust)
- [x] modules/sdk-test-cpp
- [x] modules/sdk-test-procedure-cpp
- [x] modules/sdk-test-view-cpp  
- [x] Wrote several test modules myself
- [x] Quickstart smoketest [Currently in progress]
- [ ] Write Blackholio C++ server module

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Signed-off-by: Jason Larabie <jason@clockworklabs.io>
Co-authored-by: clockwork-labs-bot <clockwork-labs-bot@users.noreply.github.com>
Co-authored-by: Ryan <r.ekhoff@clockworklabs.io>
Co-authored-by: John Detter <4099508+jdetter@users.noreply.github.com>
2026-02-07 04:26:45 +00:00