* First commit to test images
* Progress on the unity tutorial
* moar docs
* Part 3 incoming
* Part 3 and almost part 4!
* Finalized part 4 and deleted unused files
* Small fixes and clarifications
* Review typos and fixes
* Fixed link validation for images
* Removed the reference to an image which is going to be moving
* Fixed the tsconfig issue (it was not actually using the tsconfig)
* Shortened titles
* Just testing something
* Undo change
* Consistent headers
* Commenting out images for now
* Missed an image
* Added a script to check the validity of docs links and a .github action
* Removed erroneous thing
* Switched the action trigger
* Added workflow to ensure that the nav.ts has been built to nav.js
* typo
* Build nav.ts
* typo thing
* Fixed script issue
* Fix
* Fixed a few links
* Added relative link resolution and fixed the broken links
* now checking fragments
* Now checking fragments properly and publishing some stats
* Forgot exit code
* Fix broken links
Well, in at least some cases, just remove broken links.
- The BSATN ref contained links to type defns, but didn't have type defns.
Replace the links with plain text.
- HTTP database links for recovery-code related routes were getting mangled
in some way I couldn't figure out, so the links weren't working
despite their targets clearly existing.
Conveniently, those routes have been removed,
so remove the links and the corresponding sections.
- The JSON doc (erroneously called "SATN") contained typos,
spelling "producttype" as "productype".
- C# SDK ref had links to a section on the `Address` type, but no such section.
Replace the links with plain text.
- Rust SDK ref had a link getting mangled in a way I couldn't figure out.
Simplify the section title so that the anchor name is predictable.
- TypeSciprt SDK ref used camelCase names in anchor links,
but we downcase all section titles to create anchor names.
Also slap a section in README.md which says how to run the checker locally.
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Co-authored-by: Phoebe Goldman <phoebe@goldman-tribe.org>