Files
SpacetimeDB/docs/static/ai-rules/spacetimedb-rust.mdc
Tyler Cloutier 73881e38f7 Further misc docs changes (#4029)
# Description of Changes

Major documentation overhaul focusing on tables, column types, and
indexes.

  **Quickstart Guides:**
- Updated React, TypeScript, Rust, and C# quickstarts with table/reducer
examples
  - Fixed CLI syntax (positional `--database` argument)
  - Improved template consistency across languages

  **Tables Documentation:**
- Added "Why Tables" section explaining table-oriented design philosophy
(tables as fundamental unit, system tables, data-oriented design
principles)
- Added "Physical and Logical Independence" section explaining how
subscription queries use the relational model independently of physical
storage
- Added brief sections linking to related pages (Visibility,
Constraints, Schedule Tables)
- Renamed "Scheduled Tables" to "Schedule Tables" throughout (tables
store schedules; reducers are scheduled)

  **Column Types:**
  - Split into dedicated page with unified type reference table
- Added "Representing Collections" section (Vec/Array vs table
tradeoffs)
  - Added "Binary Data and Files" section for Vec<u8> storage patterns
- Added "Type Performance" section (smaller types, fixed-size types,
column ordering for alignment)
  - Added complete example struct demonstrating all type categories
  - Renamed "Structured" category to "Composite"

  **Indexes:**
  - Complete rewrite with textbook-style documentation
  - Added "When to Use Indexes" guidance
- Documented single-column and multi-column index syntax (field-level
and table-level)
- Comprehensive range query examples with correct TypeScript `Range`
class syntax
  - Explained multi-column index prefix matching semantics
  - Added index-accelerated deletion examples
  - Included index design guidelines

  **Styling:**
  - Added CSS for table border radius and row separators
  - Created Check component for green checkmarks in tables

  # API and ABI breaking changes

  None. Documentation only.

  # Expected complexity level and risk

  1 - Documentation changes only, no code changes.

  # Testing

  - [ ] Verify docs build without errors
  - [ ] Review rendered pages for formatting issues
  - [ ] Confirm code examples are syntactically correct

---------

Signed-off-by: Tyler Cloutier <cloutiertyler@users.noreply.github.com>
Signed-off-by: John Detter <4099508+jdetter@users.noreply.github.com>
Co-authored-by: clockwork-labs-bot <clockwork-labs-bot@users.noreply.github.com>
Co-authored-by: John Detter <4099508+jdetter@users.noreply.github.com>
2026-01-17 17:44:58 +00:00

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---
description: "MANDATORY: Read this ENTIRE file before writing ANY SpacetimeDB Rust code. Contains critical SDK patterns and HALLUCINATED APIs to avoid."
globs: **/*.rs
alwaysApply: true
---
# SpacetimeDB Rust SDK
> **Tested with:** SpacetimeDB runtime 1.11.x, `spacetimedb` crate 1.1.x
> **Last updated:** 2026-01-14
---
## HALLUCINATED APIs — DO NOT USE
**These APIs DO NOT EXIST. LLMs frequently hallucinate them.**
```rust
// WRONG — these macros/attributes don't exist
#[spacetimedb::table] // Use #[table] after importing
#[spacetimedb::reducer] // Use #[reducer] after importing
#[derive(Table)] // Tables use #[table] attribute, not derive
#[derive(Reducer)] // Reducers use #[reducer] attribute
// WRONG — SpacetimeType on tables
#[derive(SpacetimeType)] // DO NOT use on #[table] structs!
#[table(name = my_table)]
pub struct MyTable { ... }
// WRONG — mutable context
pub fn my_reducer(ctx: &mut ReducerContext, ...) { } // Should be &ReducerContext
// WRONG — table access without parentheses
ctx.db.player // Should be ctx.db.player()
ctx.db.player.find(id) // Should be ctx.db.player().id().find(&id)
```
### CORRECT PATTERNS:
```rust
// CORRECT IMPORTS
use spacetimedb::{table, reducer, Table, ReducerContext, Identity, Timestamp};
use spacetimedb::SpacetimeType; // Only for custom types, NOT tables
// CORRECT TABLE — no SpacetimeType derive!
#[table(name = player, public)]
pub struct Player {
#[primary_key]
pub id: u64,
pub name: String,
}
// CORRECT REDUCER — immutable context reference
#[reducer]
pub fn create_player(ctx: &ReducerContext, name: String) {
ctx.db.player().insert(Player { id: 0, name });
}
// CORRECT TABLE ACCESS — methods with parentheses
let player = ctx.db.player().id().find(&player_id);
```
### DO NOT:
- **Derive `SpacetimeType` on `#[table]` structs** — the macro handles this
- **Use mutable context** — `&ReducerContext`, not `&mut ReducerContext`
- **Forget `Table` trait import** — required for table operations
- **Use field access for tables** — `ctx.db.player()` not `ctx.db.player`
---
## 1) Common Mistakes Table
### Server-side errors
| Wrong | Right | Error |
|-------|-------|-------|
| `#[derive(SpacetimeType)]` on `#[table]` | Remove it — macro handles this | Conflicting derive macros |
| `ctx.db.player` (field access) | `ctx.db.player()` (method) | "no field `player` on type" |
| `ctx.db.player().find(id)` | `ctx.db.player().id().find(&id)` | Must access via index |
| `&mut ReducerContext` | `&ReducerContext` | Wrong context type |
| Missing `use spacetimedb::Table;` | Add import | "no method named `insert`" |
| `#[table(name = "my_table")]` | `#[table(name = my_table)]` | String literals not allowed |
| Missing `public` on table | Add `public` flag | Clients can't subscribe |
| `#[spacetimedb::reducer]` | `#[reducer]` after import | Wrong attribute path |
| Network/filesystem in reducer | Use procedures instead | Sandbox violation |
| Panic for expected errors | Return `Result<(), String>` | WASM instance destroyed |
### Client-side errors
| Wrong | Right | Error |
|-------|-------|-------|
| Wrong crate name | `spacetimedb-sdk` | Dependency not found |
| Manual event loop | Use `tokio` runtime | Async issues |
---
## 2) Table Definition (CRITICAL)
**Tables use the `#[table]` attribute macro, NOT `#[derive(SpacetimeType)]`**
```rust
use spacetimedb::{table, Table, Identity, Timestamp};
// WRONG — DO NOT derive SpacetimeType on tables!
#[derive(SpacetimeType)] // REMOVE THIS!
#[table(name = task)]
pub struct Task { ... }
// RIGHT — just the #[table] attribute
#[table(name = task, public)]
pub struct Task {
#[primary_key]
#[auto_inc]
pub id: u64,
pub owner_id: Identity,
pub title: String,
pub created_at: Timestamp,
}
// With indexes
#[table(name = task, public, index(name = by_owner, btree(columns = [owner_id])))]
pub struct Task {
#[primary_key]
#[auto_inc]
pub id: u64,
pub owner_id: Identity,
pub title: String,
}
```
### Field attributes
```rust
#[primary_key] // Exactly one per table (required)
#[auto_inc] // Auto-increment (integer primary keys only)
#[unique] // Unique constraint (can have multiple)
#[index(btree)] // Single-column BTree index
```
### Column types
```rust
u8, u16, u32, u64, u128 // Unsigned integers
i8, i16, i32, i64, i128 // Signed integers
f32, f64 // Floats
bool // Boolean
String // Text
Identity // User identity
Timestamp // Timestamp
ScheduleAt // For scheduled tables
Option<T> // Nullable
Vec<T> // Arrays
```
### Insert returns the row
```rust
// Insert and get the auto-generated ID
let row = ctx.db.task().insert(Task {
id: 0, // Placeholder for auto_inc
owner_id: ctx.sender,
title: "New task".to_string(),
created_at: ctx.timestamp,
});
let new_id = row.id; // Get the actual ID
```
---
## 3) Index Access
### Naming convention
- **Tables**: snake_case methods on `ctx.db`
- `#[table(name = my_table)]` → `ctx.db.my_table()`
- **Indexes**: exact declared name
- `index(name = by_owner, ...)` → `ctx.db.my_table().by_owner()`
### Primary key operations
```rust
// Find by primary key — returns Option<Row>
if let Some(task) = ctx.db.task().id().find(&task_id) {
// Use task
}
// Update by primary key
ctx.db.task().id().update(Task { id: task_id, ...updated_fields });
// Delete by primary key
ctx.db.task().id().delete(&task_id);
```
### Index filter
```rust
// Filter by indexed column — returns iterator
for task in ctx.db.task().by_owner().filter(&owner_id) {
// Process each task
}
```
### Unique column lookup
```rust
// Find by unique column — returns Option<Row>
if let Some(player) = ctx.db.player().username().find(&"alice".to_string()) {
// Found player
}
```
### Iterate all rows
```rust
// Full table scan
for task in ctx.db.task().iter() {
// Process each task
}
```
---
## 4) Reducers
### Definition syntax
```rust
use spacetimedb::{reducer, ReducerContext, Table};
#[reducer]
pub fn create_task(ctx: &ReducerContext, title: String) {
// Validate
if title.is_empty() {
panic!("Title cannot be empty"); // Rolls back transaction
}
// Insert
ctx.db.task().insert(Task {
id: 0,
owner_id: ctx.sender,
title,
created_at: ctx.timestamp,
});
}
// With Result return type (preferred for recoverable errors)
#[reducer]
pub fn update_task(ctx: &ReducerContext, task_id: u64, title: String) -> Result<(), String> {
let task = ctx.db.task().id().find(&task_id)
.ok_or("Task not found")?;
if task.owner_id != ctx.sender {
return Err("Not authorized".to_string());
}
ctx.db.task().id().update(Task { title, ..task });
Ok(())
}
```
### Lifecycle reducers
```rust
#[reducer(init)]
pub fn init(ctx: &ReducerContext) {
// Called when module is first published
}
#[reducer(client_connected)]
pub fn on_connect(ctx: &ReducerContext) {
// ctx.sender is the connecting client
log::info!("Client connected: {:?}", ctx.sender);
}
#[reducer(client_disconnected)]
pub fn on_disconnect(ctx: &ReducerContext) {
// Clean up client state
}
```
### ReducerContext fields
```rust
ctx.sender // Identity of the caller
ctx.timestamp // Current timestamp
ctx.db // Database access
ctx.rng // Deterministic RNG (use instead of rand)
```
### Error handling
```rust
// Option 1: Panic (simple, destroys WASM instance)
if condition_failed {
panic!("Error message");
}
// Option 2: Result (preferred, graceful error handling)
#[reducer]
pub fn my_reducer(ctx: &ReducerContext) -> Result<(), String> {
do_something().map_err(|e| e.to_string())?;
Ok(())
}
```
---
## 5) Custom Types
**Use `#[derive(SpacetimeType)]` ONLY for custom structs/enums used as fields or parameters.**
```rust
use spacetimedb::SpacetimeType;
// Custom struct for table fields
#[derive(SpacetimeType, Clone, Debug, PartialEq)]
pub struct Position {
pub x: i32,
pub y: i32,
}
// Custom enum
#[derive(SpacetimeType, Clone, Debug, PartialEq)]
pub enum PlayerStatus {
Idle,
Walking(Position),
Fighting(Identity),
}
// Use in table
#[table(name = player, public)]
pub struct Player {
#[primary_key]
pub id: Identity,
pub position: Position,
pub status: PlayerStatus,
}
```
---
## 6) Scheduled Tables
```rust
use spacetimedb::{table, reducer, ReducerContext, Table, ScheduleAt};
#[table(name = reminder, scheduled(send_reminder))]
pub struct Reminder {
#[primary_key]
#[auto_inc]
pub id: u64,
pub message: String,
pub scheduled_at: ScheduleAt,
}
// Scheduled reducer receives the full row
#[reducer]
fn send_reminder(ctx: &ReducerContext, reminder: Reminder) {
log::info!("Reminder: {}", reminder.message);
// Row is automatically deleted after reducer completes
}
// Schedule a reminder
#[reducer]
pub fn create_reminder(ctx: &ReducerContext, message: String, delay_secs: u64) {
let future_time = ctx.timestamp + std::time::Duration::from_secs(delay_secs);
ctx.db.reminder().insert(Reminder {
id: 0,
message,
scheduled_at: ScheduleAt::Time(future_time),
});
}
// Cancel by deleting the row
#[reducer]
pub fn cancel_reminder(ctx: &ReducerContext, reminder_id: u64) {
ctx.db.reminder().id().delete(&reminder_id);
}
```
---
## 7) Timestamps
```rust
use spacetimedb::Timestamp;
// Current time from context
let now = ctx.timestamp;
// Create future timestamp
let future = ctx.timestamp + std::time::Duration::from_secs(60);
// Compare timestamps
if row.created_at < ctx.timestamp {
// Row was created before now
}
```
---
## 8) Data Visibility
**`public` flag exposes ALL rows to ALL clients.**
| Scenario | Pattern |
|----------|---------|
| Everyone sees all rows | `#[table(name = x, public)]` |
| Users see only their data | Private table + row-level security |
### Private table (default)
```rust
// No public flag — only server can read
#[table(name = secret_data)]
pub struct SecretData { ... }
```
### Row-level security
```rust
// Use row-level security for per-user visibility
#[table(name = player_data, public)]
#[rls(filter = |ctx, row| row.owner_id == ctx.sender)]
pub struct PlayerData {
#[primary_key]
pub id: u64,
pub owner_id: Identity,
pub data: String,
}
```
---
## 9) Procedures (Beta)
**Procedures are for side effects (HTTP, filesystem) that reducers can't do.**
Procedures are currently unstable. Enable with:
```toml
# Cargo.toml
[dependencies]
spacetimedb = { version = "1.*", features = ["unstable"] }
```
```rust
use spacetimedb::{procedure, ProcedureContext};
// Simple procedure
#[procedure]
fn add_numbers(_ctx: &mut ProcedureContext, a: u32, b: u32) -> u64 {
a as u64 + b as u64
}
// Procedure with database access
#[procedure]
fn save_external_data(ctx: &mut ProcedureContext, url: String) -> Result<(), String> {
// HTTP request (allowed in procedures, not reducers)
let data = fetch_from_url(&url)?;
// Database access requires explicit transaction
ctx.try_with_tx(|tx| {
tx.db.external_data().insert(ExternalData {
id: 0,
content: data,
});
Ok(())
})?;
Ok(())
}
```
### Key differences from reducers
| Reducers | Procedures |
|----------|------------|
| `&ReducerContext` (immutable) | `&mut ProcedureContext` (mutable) |
| Direct `ctx.db` access | Must use `ctx.with_tx()` |
| No HTTP/network | HTTP allowed |
| No return values | Can return data |
---
## 10) Logging
```rust
use spacetimedb::log;
log::trace!("Detailed trace");
log::debug!("Debug info");
log::info!("Information");
log::warn!("Warning");
log::error!("Error occurred");
```
---
## 11) Commands
```bash
# Start local server
spacetime start
# Publish module
spacetime publish <module-name> --project-path <backend-dir>
# Clear database and republish
spacetime publish <module-name> --clear-database -y --project-path <backend-dir>
# Generate bindings
spacetime generate --lang rust --out-dir <client>/src/module_bindings --project-path <backend-dir>
# View logs
spacetime logs <module-name>
```
---
## 12) Hard Requirements
1. **DO NOT derive `SpacetimeType` on `#[table]` structs** — the macro handles this
2. **Import `Table` trait** — required for all table operations
3. **Use `&ReducerContext`** — not `&mut ReducerContext`
4. **Tables are methods** — `ctx.db.table()` not `ctx.db.table`
5. **Reducers must be deterministic** — no filesystem, network, timers, or external RNG
6. **Use `ctx.rng`** — not `rand` crate for random numbers
7. **Add `public` flag** — if clients need to subscribe to a table