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14f79910ee
# Description of Changes
- Migrated the C++ module-definition assembly path to V10-first
internals:
- Added v10_builder and module_type_registration systems.
- Switched Module::__describe_module__ to serialize RawModuleDef with
V10 payload.
- Updated macro registration pipeline to register through V10
- Added explicit naming support across macro surface (*_NAMED variants
for reducer/procedure/
view and field/index macros).
- Reworked multi-column index macros (FIELD_MultiColumnIndex,
FIELD_MultiColumnIndex_NAMED) with
migration alias.
- Added SPACETIMEDB_SETTING_CASE_CONVERSION(...) to support case
conversion policy
- Error-path hardening by adding explicit constraint-registration error
tracking and preinit validation
- Codegen updates:
- Updated C++ moduledef regen to V10 builder types.
- Adjusted C++ codegen duplicate-variant wrapper generation to emit
proper product-type
wrappers.
- Test/harness updates:
- type-isolation-test runner now defaults to focused V10 regression
checks; --v9 runs broader
legacy/full suite.
- Added focused modules for positive/negative V10 checks:
- test_multicolumn_index_valid
- error_multicolumn_missing_field
- error_default_missing_field
- Re-enabled C++ paths in sdks/rust/tests/test.rs procedure/view/test
suites.
# API and ABI breaking changes
- Refactor of the underlying module definition
- New *_NAMED variant macros for explicit canonical naming
- FIELD_NamedMultiColumnIndex renamed to FIELD_MultiColumnIndex
# Expected complexity level and risk
3 - Large set of changes moving over to V10 with underlying changes to
make future updates a little easier
# Testing
- [x] Ran the type isolation test and expanded it
- [x] Ran the spacetimedb-sdk test framework to confirm no more drift
between C++ and other module languages
- [x] Ran Unreal test suite though not really applicable
- [x] New app creation with `spacetime init --template basic-cpp`
- [x] Ran describe module tests against Rust + C# matching with C++ on
the /modules/sdk-test* modules to find any possible mis-alignment
# Review
- [x] Another look at the new features with C++
- [x] Thoughts on *_NAMED macros, I couldn't come up with a better
solution with C++20
28 lines
796 B
C++
28 lines
796 B
C++
// THIS FILE IS AUTOMATICALLY GENERATED BY SPACETIMEDB. EDITS TO THIS FILE
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// WILL NOT BE SAVED. MODIFY TABLES IN YOUR MODULE SOURCE CODE INSTEAD.
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// This was generated using spacetimedb codegen.
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#pragma once
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#include <cstdint>
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#include <string>
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#include <vector>
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#include <optional>
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#include <memory>
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#include "../autogen_base.h"
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#include "spacetimedb/bsatn/bsatn.h"
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#include "RawModuleDefV10Section.g.h"
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namespace SpacetimeDB::Internal {
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SPACETIMEDB_INTERNAL_PRODUCT_TYPE(RawModuleDefV10) {
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std::vector<SpacetimeDB::Internal::RawModuleDefV10Section> sections;
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void bsatn_serialize(::SpacetimeDB::bsatn::Writer& writer) const {
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::SpacetimeDB::bsatn::serialize(writer, sections);
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}
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SPACETIMEDB_PRODUCT_TYPE_EQUALITY(sections)
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};
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} // namespace SpacetimeDB::Internal
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