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# Description of Changes Closes: #3535 Updated the Unreal SDK to handle procedures and procedure callbacks as closely matched to Rust + C#. # API and ABI breaking changes N/A # Expected complexity level and risk 2 - This adds a new testing frame that should be removed once procedures are handled in /modules/sdk-test. # Testing Added a mirror of /sdks/unreal/tests/TestClient to use the new /modules/sdk-test-procedure which adds complexity we'll want to remove. - [x] Add Unreal client test of sdk-test-procedure
16 lines
416 B
C#
16 lines
416 B
C#
// Fill out your copyright notice in the Description page of Project Settings.
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using UnrealBuildTool;
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using System.Collections.Generic;
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public class TestProcClientEditorTarget : TargetRules
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{
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public TestProcClientEditorTarget(TargetInfo Target) : base(Target)
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{
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Type = TargetType.Editor;
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DefaultBuildSettings = BuildSettingsVersion.V5;
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ExtraModuleNames.AddRange( new string[] { "TestProcClient" } );
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}
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}
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