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# Description of Changes This adds C++ server bindings (/crate/bindings-cpp) to allow writing C++ 20 modules. - Emscripten WASM build system integration with CMake - Macro-based code generation (SPACETIMEDB_TABLE, SPACETIMEDB_REDUCER, etc) - All SpacetimeDB types supported (primitives, Timestamp, Identity, Uuid, etc) - Product types via SPACETIMEDB_STRUCT - Sum types via SPACETIMEDB_ENUM - Constraints marked with FIELD* macros # API and ABI breaking changes None # Expected complexity level and risk 2 - Doesn't heavily impact any other areas but is complex macro C++ structure to support a similar developer experience, did have a small impact on init command # Testing - [x] modules/module-test-cpp - heavily tested every reducer - [x] modules/benchmarks-cpp - tested through the standalone (~6x faster than C#, ~6x slower than Rust) - [x] modules/sdk-test-cpp - [x] modules/sdk-test-procedure-cpp - [x] modules/sdk-test-view-cpp - [x] Wrote several test modules myself - [x] Quickstart smoketest [Currently in progress] - [ ] Write Blackholio C++ server module --------- Signed-off-by: Jason Larabie <jason@clockworklabs.io> Co-authored-by: clockwork-labs-bot <clockwork-labs-bot@users.noreply.github.com> Co-authored-by: Ryan <r.ekhoff@clockworklabs.io> Co-authored-by: John Detter <4099508+jdetter@users.noreply.github.com>
99 lines
3.7 KiB
C++
99 lines
3.7 KiB
C++
#ifndef SPACETIMEDB_READONLY_DATABASE_CONTEXT_H
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#define SPACETIMEDB_READONLY_DATABASE_CONTEXT_H
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#include "readonly_table_accessor.h"
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#include "readonly_field_accessors.h"
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#include "database.h"
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#include <string>
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namespace SpacetimeDB {
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/**
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* @brief Read-only database context for views
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*
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* ReadOnlyDatabaseContext provides a read-only interface to the database
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* for use in views. It prevents all mutation operations at compile-time.
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*
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* Key differences from DatabaseContext:
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* - No insert/update/delete operations
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* - No direct table iteration (prevents inefficient full table scans)
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* - Table data accessible ONLY through indexed field accessors
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* - Enforces efficient query patterns using indexes
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*
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* This is a completely separate type from DatabaseContext (no inheritance)
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* to match Rust's LocalReadOnly vs Local pattern.
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*
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* Example usage:
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* @code
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* SPACETIMEDB_VIEW(std::vector<User>, get_adults, Public, ViewContext ctx) {
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* // Can only access via indexed fields
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* std::vector<User> adults;
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* for (const auto& user : ctx.db[user_age].filter(range_from(18u))) {
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* adults.push_back(user);
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* }
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* return Ok(adults);
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* }
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* @endcode
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*/
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class ReadOnlyDatabaseContext {
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public:
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// Generic table accessor method (type-only, requires explicit table name later)
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template<typename T>
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ReadOnlyTableAccessor<T> table() const {
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return ReadOnlyTableAccessor<T>{};
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}
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// Name-based accessor that returns a configured table accessor
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template<typename T>
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ReadOnlyTableAccessor<T> table(const char* name) const {
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return ReadOnlyTableAccessor<T>(std::string(name));
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}
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// String overload
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template<typename T>
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ReadOnlyTableAccessor<T> table(const std::string& name) const {
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return table<T>(name.c_str());
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}
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// Tag-based accessor using operator[] (SpacetimeDB standard)
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template<typename Tag>
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ReadOnlyTableAccessor<typename Tag::type> operator[](const Tag&) const {
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return ReadOnlyTableAccessor<typename Tag::type>(std::string(Tag::__table_name_internal));
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}
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// Field tag accessors - read-only versions
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// These return read-only field accessors that only support querying, not mutation
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template<typename TableType, typename FieldType>
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ReadOnlyPrimaryKeyAccessor<TableType, FieldType> operator[](
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const FieldTag<TableType, FieldType, FieldConstraint::PrimaryKey>& field_tag) const {
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return ReadOnlyPrimaryKeyAccessor<TableType, FieldType>(
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field_tag.table_name, field_tag.field_name, field_tag.member_ptr);
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}
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template<typename TableType, typename FieldType>
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ReadOnlyUniqueAccessor<TableType, FieldType> operator[](
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const FieldTag<TableType, FieldType, FieldConstraint::Unique>& field_tag) const {
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return ReadOnlyUniqueAccessor<TableType, FieldType>(
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field_tag.table_name, field_tag.field_name, field_tag.member_ptr);
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}
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template<typename TableType, typename FieldType>
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ReadOnlyIndexedAccessor<TableType, FieldType> operator[](
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const FieldTag<TableType, FieldType, FieldConstraint::Indexed>& field_tag) const {
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return ReadOnlyIndexedAccessor<TableType, FieldType>(
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field_tag.table_name, field_tag.field_name, field_tag.member_ptr);
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}
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template<typename TableType, typename FieldType>
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ReadOnlyRegularAccessor<TableType, FieldType> operator[](
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const FieldTag<TableType, FieldType, FieldConstraint::None>& field_tag) const {
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return ReadOnlyRegularAccessor<TableType, FieldType>(
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field_tag.table_name, field_tag.field_name, field_tag.member_ptr);
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}
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};
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} // namespace SpacetimeDB
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#endif // SPACETIMEDB_READONLY_DATABASE_CONTEXT_H
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