Files
Jason Larabie c59ee1ddc3 [2.0 Breaking] Add --include-private and default private tables to not generate (#4241)
# Description of Changes
Updated the codegen table/function iteration functions to take in a
parameter to check visibility in all locations for the supported
languages.
- Updated the util.rs functions for iterating tables/functions to check
for a CodegenVisibility enum (IncludePrivate, or OnlyPublic)
- Added a new CodegenOptions struct to pass around the CodegenVisibility
and future flags, defaulted visibility to OnlyPublic
- Updated the CLI to return a list of all private tables not included
(added a TODO to check the --include-private opt):
```bash
Optimising module with wasm-opt...
Build finished successfully.
Skipping private tables during codegen: secret_note, secret_order, secret_person.
Generate finished successfully.
```

# API and ABI breaking changes

Technically API breaking as the private tables will no longer be
available. (GitHub labels are not working at the moment)

# Expected complexity level and risk

1 - Simple change the testing took longer

# Testing

Turns out when you remove private tables you invalidate most of the
module_bindings across the system!

- [x] Rust test SDK for all languages
- [x] C# SDK tests
- [x] C# dotnet tests
- [x] Updated and checked snap files
- [x] Updated Blackholio (Unreal + Unity) module_bindings and tested
- [x] Ran Unreal SDK tests

---------

Signed-off-by: Jason Larabie <jason@clockworklabs.io>
2026-02-12 03:08:54 +00:00
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