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# Description of Changes Very small additions to the C# SDK specific for Godot. I wrote the Godot Blackholio tutorial and updated the Unity one. I added the image assets necessary for the tutorial. I added the files for the Godot demo. # API and ABI breaking changes No breaking changes. # Expected complexity level and risk 1. There's really no risk for current systems or projects, it's all new additions to support nicely(-ish) Godot, new Blackholio demo for Godot and updates to the tutorials. # Testing - [X] Follow the tutorial and verify everything works. - [X] Build for Windows and verify it works. - [x] Build for Linux and verify it works. - [x] Build SDK - [x] Publish to Nuget --------- Co-authored-by: rekhoff <r.ekhoff@clockworklabs.io> Co-authored-by: Zeke Foppa <bfops@users.noreply.github.com>