Commit Graph

6 Commits

Author SHA1 Message Date
Trashtalk217 c89541a1af Remove resources from Access (#22910)
# Objective

There's a lot of code duplication in `access.rs`. The same logic is
duplicated between components and resources. This also takes up
unnecessary memory in `Access`, as it relies on bitsets spanning the
entire `ComponentId` range.

## Solution

Since resources are now a special kind of component, this can be
removed.

## Limitations

Since `!Send` data queries used `Access` resources, `!Send` data queries
now conflict with broad queries.
```rust
// 0.18
fn system(q1_: Query<EntityMut>, q2_: NonSend<R>) {} // valid, does not conflict

// 0.19
fn system(q1_: Query<EntityMut>, q2_: NonSend<R>) {} // invalid, does conflict
```
Given how rarely non-send data is used, I recommend using
```
// 0.19
fn system(q1_: Query<EntityMut, Without<R>>, q2_: NonSend<R>) {} // works again
```

If this is also unacceptable, this PR is blocked on the `!Send` data
removal from the ECS (or some hacky workaround).

## Extra Attention

@chescock brought `AssetChanged` to my attention. It has a weird access
pattern. See the following example:
```rust
fn system(c: Query<&mut AssetChanges<Mesh>>, r: Query<(), AssetChanged<Mesh>>) {}
```
System `c` registers access with `add_write` for `AssetChanges<Mesh>`,
while `r` registers access with `add_read` for both `Mesh` and
`AssetChanges<Mesh>`. This system is invalid, and I've added a test to
reflect that. However, since this stuff is tricky, I would like some
extra eyes on it. Currently, it looks *fine*.
2026-03-02 23:48:04 +00:00
Rob Parrett d897d6e620 Fix a few typos in error docs (#11709)
# Objective

I noticed a few typos in these docs recently.

## Solution

Minimal fixes so that these sentences make sense.
2024-02-05 04:39:45 +00:00
Carter Anderson aefe1f0739 Schedule-First: the new and improved add_systems (#8079)
Co-authored-by: Mike <mike.hsu@gmail.com>
2023-03-18 01:45:34 +00:00
Chris Ohk 3281aea5c2 Fix minor typos in code and docs (#7378)
# Objective

I found several words in code and docs are incorrect. This should be fixed.

## Solution

- Fix several minor typos

Co-authored-by: Chris Ohk <utilforever@gmail.com>
2023-01-27 12:12:53 +00:00
bilsen 63fee2572b ParamSet for conflicting SystemParam:s (#2765)
# Objective
Add a system parameter `ParamSet` to be used as container for conflicting parameters.

## Solution
Added two methods to the SystemParamState trait, which gives the access used by the parameter. Did the implementation. Added some convenience methods to FilteredAccessSet. Changed `get_conflicts` to return every conflicting component instead of breaking on the first conflicting `FilteredAccess`.


Co-authored-by: bilsen <40690317+bilsen@users.noreply.github.com>
2022-03-29 23:39:38 +00:00
François b3cd48228b add detailed errors (#2994)
# Objective

- Improve error descriptions and help understand how to fix them
- I noticed one today that could be expanded, it seemed like a good starting point

## Solution

- Start something like https://github.com/rust-lang/rust/tree/master/compiler/rustc_error_codes/src/error_codes
- Remove sentence about Rust mutability rules which is not very helpful in the error message

I decided to start the error code with B for Bevy so that they're not confused with error code from rust (which starts with E)


Longer term, there are a few more evolutions that can continue this:
- the code samples should be compiled check, and even executed for some of them to check they have the correct error code in a panic
- the error could be build on a page in the website like https://doc.rust-lang.org/error-index.html
- most panic should have their own error code
2021-11-06 20:53:11 +00:00