//! Prints out all touch inputs. use bevy::{input::touch::*, prelude::*}; fn main() { App::new() .add_plugins(DefaultPlugins) .add_systems(Update, touch_event_system) .run(); } fn touch_event_system(mut touch_inputs: MessageReader) { for touch_input in touch_inputs.read() { info!("{:?}", touch_input); } }