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# Objective Split out post process effects from bevy_core_pipeline because they are not core pipelines. ## Solution @IceSentry proposed something like this, not sure if the split is exactly as he envisioned but this seems reasonable to me. The goal is to move absolutely everything possible out of bevy_core_pipelines to unblock bevy_pbr/bevy_sprite_render compilation. Future PRs may attempt to move more little bits out. ## Testing
650 B
650 B