Files
bevy/examples/async_tasks/external_source_external_thread.rs
ickshonpe b00ff93c87 Remove new_with_ prefix from the TextLayout constuctor functions (#24049)
# Objective

Remove the `new_with_` prefixes from the `TextLayout` constuctor
functions. Generally, the "new" part is redundant and "with" is used by
fluent APIs.

## Solution

Just delete the prefixes, shorten the names (all on `TextLayout`).
* `new_with_justify` -> `justify`
* `new_with_linebreak` -> `linebreak`
* `new_with_no_wrap` -> `no_wrap`
2026-05-01 21:08:18 +00:00

75 lines
2.4 KiB
Rust

//! How to use an external thread to run an infinite task and communicate with a channel.
use bevy::prelude::*;
// Using crossbeam_channel instead of std as std `Receiver` is `!Sync`
use chacha20::ChaCha8Rng;
use crossbeam_channel::{bounded, Receiver};
use rand::{RngExt, SeedableRng};
fn main() {
App::new()
.add_message::<StreamMessage>()
.add_plugins(DefaultPlugins)
.add_systems(Startup, setup)
.add_systems(Update, (spawn_text, move_text))
.add_systems(FixedUpdate, read_stream)
.insert_resource(Time::<Fixed>::from_seconds(0.5))
.run();
}
#[derive(Resource, Deref)]
struct StreamReceiver(Receiver<u32>);
#[derive(Message)]
struct StreamMessage(u32);
fn setup(mut commands: Commands) {
commands.spawn(Camera2d);
let (tx, rx) = bounded::<u32>(1);
std::thread::spawn(move || {
// We're seeding the PRNG here to make this example deterministic for testing purposes.
// This isn't strictly required in practical use unless you need your app to be deterministic.
let mut rng = ChaCha8Rng::seed_from_u64(19878367467713);
loop {
// Everything here happens in another thread
// This is where you could connect to an external data source
// This will block until the previous value has been read in system `read_stream`
tx.send(rng.random_range(0..2000)).unwrap();
}
});
commands.insert_resource(StreamReceiver(rx));
}
// This system reads from the receiver and sends messages in the ECS
fn read_stream(receiver: Res<StreamReceiver>, mut events: MessageWriter<StreamMessage>) {
for from_stream in receiver.try_iter() {
events.write(StreamMessage(from_stream));
}
}
fn spawn_text(mut commands: Commands, mut reader: MessageReader<StreamMessage>) {
for (per_frame, message) in reader.read().enumerate() {
commands.spawn((
Text2d::new(message.0.to_string()),
TextLayout::justify(Justify::Center),
Transform::from_xyz(per_frame as f32 * 100.0, 300.0, 0.0),
));
}
}
fn move_text(
mut commands: Commands,
mut texts: Query<(Entity, &mut Transform), With<Text2d>>,
time: Res<Time>,
) {
for (entity, mut position) in &mut texts {
position.translation -= Vec3::new(0.0, 100.0 * time.delta_secs(), 0.0);
if position.translation.y < -300.0 {
commands.entity(entity).despawn();
}
}
}