mirror of
https://github.com/bitmagnet-io/bitmagnet.git
synced 2026-07-20 19:25:32 -04:00
208 lines
4.5 KiB
Go
208 lines
4.5 KiB
Go
// Code generated by go-enum DO NOT EDIT.
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// Version:
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// Revision:
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// Build Date:
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// Built By:
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package model
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import (
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"database/sql/driver"
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"encoding/json"
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"errors"
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"fmt"
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"io"
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"strings"
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)
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const (
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Video3dV3D Video3d = "V3D"
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Video3dV3DSBS Video3d = "V3DSBS"
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Video3dV3DOU Video3d = "V3DOU"
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)
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var ErrInvalidVideo3d = fmt.Errorf("not a valid Video3d, try [%s]", strings.Join(_Video3dNames, ", "))
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var _Video3dNames = []string{
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string(Video3dV3D),
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string(Video3dV3DSBS),
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string(Video3dV3DOU),
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}
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// Video3dNames returns a list of possible string values of Video3d.
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func Video3dNames() []string {
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tmp := make([]string, len(_Video3dNames))
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copy(tmp, _Video3dNames)
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return tmp
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}
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// Video3dValues returns a list of the values for Video3d
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func Video3dValues() []Video3d {
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return []Video3d{
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Video3dV3D,
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Video3dV3DSBS,
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Video3dV3DOU,
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}
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}
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// String implements the Stringer interface.
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func (x Video3d) String() string {
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return string(x)
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}
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// IsValid provides a quick way to determine if the typed value is
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// part of the allowed enumerated values
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func (x Video3d) IsValid() bool {
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_, err := ParseVideo3d(string(x))
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return err == nil
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}
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var _Video3dValue = map[string]Video3d{
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"V3D": Video3dV3D,
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"v3d": Video3dV3D,
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"V3DSBS": Video3dV3DSBS,
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"v3dsbs": Video3dV3DSBS,
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"V3DOU": Video3dV3DOU,
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"v3dou": Video3dV3DOU,
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}
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// ParseVideo3d attempts to convert a string to a Video3d.
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func ParseVideo3d(name string) (Video3d, error) {
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if x, ok := _Video3dValue[name]; ok {
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return x, nil
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}
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// Case insensitive parse, do a separate lookup to prevent unnecessary cost of lowercasing a string if we don't need to.
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if x, ok := _Video3dValue[strings.ToLower(name)]; ok {
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return x, nil
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}
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return Video3d(""), fmt.Errorf("%s is %w", name, ErrInvalidVideo3d)
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}
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// MarshalText implements the text marshaller method.
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func (x Video3d) MarshalText() ([]byte, error) {
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return []byte(string(x)), nil
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}
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// UnmarshalText implements the text unmarshaller method.
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func (x *Video3d) UnmarshalText(text []byte) error {
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tmp, err := ParseVideo3d(string(text))
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if err != nil {
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return err
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}
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*x = tmp
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return nil
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}
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var errVideo3dNilPtr = errors.New("value pointer is nil") // one per type for package clashes
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// Scan implements the Scanner interface.
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func (x *Video3d) Scan(value interface{}) (err error) {
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if value == nil {
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*x = Video3d("")
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return
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}
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// A wider range of scannable types.
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// driver.Value values at the top of the list for expediency
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switch v := value.(type) {
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case string:
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*x, err = ParseVideo3d(v)
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case []byte:
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*x, err = ParseVideo3d(string(v))
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case Video3d:
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*x = v
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case *Video3d:
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if v == nil {
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return errVideo3dNilPtr
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}
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*x = *v
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case *string:
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if v == nil {
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return errVideo3dNilPtr
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}
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*x, err = ParseVideo3d(*v)
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default:
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return errors.New("invalid type for Video3d")
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}
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return
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}
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// Value implements the driver Valuer interface.
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func (x Video3d) Value() (driver.Value, error) {
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return x.String(), nil
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}
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type NullVideo3d struct {
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Video3d Video3d
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Valid bool
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Set bool
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}
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func NewNullVideo3d(val interface{}) (x NullVideo3d) {
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err := x.Scan(val) // yes, we ignore this error, it will just be an invalid value.
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_ = err // make any errcheck linters happy
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return
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}
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// Scan implements the Scanner interface.
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func (x *NullVideo3d) Scan(value interface{}) (err error) {
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if value == nil {
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x.Video3d, x.Valid = Video3d(""), false
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return
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}
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err = x.Video3d.Scan(value)
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x.Valid = (err == nil)
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return
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}
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// Value implements the driver Valuer interface.
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func (x NullVideo3d) Value() (driver.Value, error) {
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if !x.Valid {
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return nil, nil
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}
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return x.Video3d.String(), nil
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}
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// MarshalJSON correctly serializes a NullVideo3d to JSON.
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func (n NullVideo3d) MarshalJSON() ([]byte, error) {
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const nullStr = "null"
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if n.Valid {
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return json.Marshal(n.Video3d)
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}
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return []byte(nullStr), nil
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}
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// UnmarshalJSON correctly deserializes a NullVideo3d from JSON.
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func (n *NullVideo3d) UnmarshalJSON(b []byte) error {
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n.Set = true
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var x interface{}
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err := json.Unmarshal(b, &x)
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if err != nil {
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return err
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}
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err = n.Scan(x)
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return err
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}
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// MarshalGQL correctly serializes a NullVideo3d to GraphQL.
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func (n NullVideo3d) MarshalGQL(w io.Writer) {
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bytes, err := json.Marshal(n)
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if err == nil {
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_, _ = w.Write(bytes)
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}
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}
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// UnmarshalGQL correctly deserializes a NullVideo3d from GraphQL.
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func (n *NullVideo3d) UnmarshalGQL(v any) error {
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if v == nil {
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return nil
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}
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str, ok := v.(string)
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if !ok {
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return errors.New("value is not a string")
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}
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return n.UnmarshalJSON([]byte(str))
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}
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