// Copyright (C) 2024, The Duplicati Team // https://duplicati.com, hello@duplicati.com // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. using System; using System.Collections.Generic; using System.Security.Cryptography; using System.Text; namespace Duplicati.Library.Utility { /// /// A special stream that does on-the-fly hash calculations /// public class HashCalculatingStream : OverrideableStream { private System.Security.Cryptography.HashAlgorithm m_hash; private byte[] m_finalHash = null; bool m_hasRead = false; bool m_hasWritten = false; private byte[] m_hashbuffer = null; private int m_hashbufferLength = 0; public HashCalculatingStream(System.IO.Stream basestream, System.Security.Cryptography.HashAlgorithm algorithm) : base(basestream) { m_hash = algorithm; m_hash.Initialize(); m_hashbuffer = new byte[m_hash.InputBlockSize]; } protected override void Dispose(bool disposing) { base.Dispose(disposing); if (m_hash != null) { m_hash.Clear(); m_hash = null; m_hashbuffer = null; m_hashbufferLength = 0; } } public override int Read(byte[] buffer, int offset, int count) { if (m_hasWritten) throw new InvalidOperationException(Strings.MD5CalculatingStream.IncorrectUsageError); m_hasRead = true; int tmp = base.Read(buffer, offset, count); UpdateHash(buffer, offset, tmp); return tmp; } public override void Write(byte[] buffer, int offset, int count) { if (m_hasRead) throw new InvalidOperationException(Strings.MD5CalculatingStream.IncorrectUsageError); m_hasWritten = true; UpdateHash(buffer, offset, count); base.Write(buffer, offset, count); } private void UpdateHash(byte[] buffer, int offset, int count) { if (m_finalHash != null) throw new Exception("Cannot read/write after hash is read"); //If we have a fragment from the last block, fill up if (m_hashbufferLength > 0 && count + m_hashbufferLength > m_hashbuffer.Length) { int bytesToUse = m_hashbuffer.Length - m_hashbufferLength; Array.Copy(buffer, m_hashbuffer, bytesToUse); m_hash.TransformBlock(m_hashbuffer, 0, m_hashbuffer.Length, m_hashbuffer, 0); count -= bytesToUse; offset += bytesToUse; m_hashbufferLength = 0; } //Take full blocks directly int fullBlocks = count / m_hashbuffer.Length; if (fullBlocks > 0) { int bytesToUse = fullBlocks * m_hashbuffer.Length; m_hash.TransformBlock(buffer, offset, bytesToUse, buffer, offset); count -= bytesToUse; offset += bytesToUse; } //Keep trailing bytes if (count > 0) { Array.Copy(buffer, offset, m_hashbuffer, 0, count); m_hashbufferLength = count; } } public string GetFinalHashString() { return Utility.ByteArrayAsHexString(this.GetFinalHash()); } public byte[] GetFinalHash() { if (m_finalHash == null) { m_hash.TransformFinalBlock(m_hashbuffer, 0, m_hashbufferLength); m_finalHash = m_hash.Hash; } return m_finalHash; } } }