mirror of
https://github.com/duplicati/duplicati.git
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12fb0d36ea
Updated some licenses that snuck in LGPL text from the Kestrel merge.
358 lines
12 KiB
C#
358 lines
12 KiB
C#
// Copyright (C) 2024, The Duplicati Team
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// https://duplicati.com, hello@duplicati.com
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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using System;
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using System.Linq;
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using Duplicati.Library.Logging;
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using System.Collections.Generic;
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using Duplicati.Library.Interface;
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namespace Duplicati.Server
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{
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/// <summary>
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/// Class that handles logging from the server,
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/// and provides an entry point for the runner
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/// to redirect log output to a file
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/// </summary>
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public class LogWriteHandler : ILogDestination, IDisposable
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{
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/// <summary>
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/// The number of messages to keep when inactive
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/// </summary>
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private const int INACTIVE_SIZE = 30;
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/// <summary>
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/// The number of messages to keep when active
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/// </summary>
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private const int ACTIVE_SIZE = 5000;
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/// <summary>
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/// The context key used for conveying the backup ID
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/// </summary>
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public const string LOG_EXTRA_BACKUPID = "BackupID";
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/// <summary>
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/// The context key used for conveying the task ID
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/// </summary>
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public const string LOG_EXTRA_TASKID = "TaskID";
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/// <summary>
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/// Represents a single log event
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/// </summary>
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public struct LogEntry
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{
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/// <summary>
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/// A unique ID that sequentially increments
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/// </summary>
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private static long _id;
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/// <summary>
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/// The time the message was logged
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/// </summary>
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public readonly DateTime When;
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/// <summary>
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/// The ID assigned to the message
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/// </summary>
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public readonly long ID;
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/// <summary>
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/// The logged message
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/// </summary>
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public readonly string Message;
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/// <summary>
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/// The log tag
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/// </summary>
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public readonly string Tag;
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/// <summary>
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/// The message ID
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/// </summary>
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public readonly string MessageID;
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/// <summary>
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/// The message ID
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/// </summary>
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public readonly string ExceptionID;
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/// <summary>
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/// The message type
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/// </summary>
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public readonly LogMessageType Type;
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/// <summary>
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/// Exception data attached to the message
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/// </summary>
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public readonly Exception Exception;
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/// <summary>
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/// The backup ID, if any
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/// </summary>
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public readonly string BackupID;
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/// <summary>
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/// The task ID, if any
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/// </summary>
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public readonly string TaskID;
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/// <summary>
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/// Initializes a new instance of the <see cref="Duplicati.Server.LogWriteHandler+LogEntry"/> struct.
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/// </summary>
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/// <param name="entry">The log entry to store</param>
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public LogEntry(Duplicati.Library.Logging.LogEntry entry)
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{
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this.ID = System.Threading.Interlocked.Increment(ref _id);
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this.When = entry.When;
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this.Message = entry.FormattedMessage;
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this.Type = entry.Level;
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this.Exception = entry.Exception;
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this.Tag = entry.FilterTag;
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this.MessageID = entry.Id;
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this.BackupID = entry[LOG_EXTRA_BACKUPID];
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this.TaskID = entry[LOG_EXTRA_TASKID];
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if (entry.Exception == null)
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this.ExceptionID = null;
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else if (entry.Exception is UserInformationException exception)
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this.ExceptionID = exception.HelpID;
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else
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this.ExceptionID = entry.Exception.GetType().FullName;
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}
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}
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/// <summary>
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/// Basic implementation of a ring-buffer
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/// </summary>
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private class RingBuffer<T> : IEnumerable<T>
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{
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private readonly T[] m_buffer;
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private int m_head;
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private int m_tail;
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private int m_length;
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private int m_key;
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private readonly object m_lock = new object();
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public RingBuffer(int size, IEnumerable<T> initial = null)
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{
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m_buffer = new T[size];
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if (initial != null)
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foreach (var t in initial)
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this.Enqueue(t);
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}
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public int Length { get { return m_length; } }
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public void Enqueue(T item)
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{
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lock (m_lock)
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{
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m_key++;
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m_buffer[m_head] = item;
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m_head = (m_head + 1) % m_buffer.Length;
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if (m_length == m_buffer.Length)
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m_tail = (m_tail + 1) % m_buffer.Length;
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else
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m_length++;
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}
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}
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#region IEnumerable implementation
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public IEnumerator<T> GetEnumerator()
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{
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var k = m_key;
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for (var i = 0; i < m_length; i++)
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if (m_key != k)
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throw new InvalidOperationException("Buffer was modified while reading");
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else
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yield return m_buffer[(m_tail + i) % m_buffer.Length];
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}
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#endregion
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#region IEnumerable implementation
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System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator()
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{
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return GetEnumerator();
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}
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#endregion
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public T[] FlatArray(Func<T, bool> filter = null)
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{
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lock (m_lock)
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if (filter == null)
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return this.ToArray();
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else
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return this.Where(filter).ToArray();
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}
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public int Size { get { return m_buffer.Length; } }
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}
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private readonly DateTime[] m_timeouts;
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private readonly object m_lock = new object();
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private volatile bool m_anytimeouts = false;
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private RingBuffer<LogEntry> m_buffer;
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private ILogDestination m_serverfile;
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private LogMessageType m_serverloglevel;
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private LogMessageType m_logLevel;
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public LogWriteHandler()
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{
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var fields = Enum.GetValues(typeof(LogMessageType));
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m_timeouts = new DateTime[fields.Length];
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m_buffer = new RingBuffer<LogEntry>(INACTIVE_SIZE);
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}
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public void RenewTimeout(LogMessageType type)
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{
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lock (m_lock)
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{
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m_timeouts[(int)type] = DateTime.Now.AddSeconds(30);
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m_anytimeouts = true;
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if (m_buffer == null || m_buffer.Size == INACTIVE_SIZE)
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m_buffer = new RingBuffer<LogEntry>(ACTIVE_SIZE, m_buffer);
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}
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}
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public void SetServerFile(string path, LogMessageType level)
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{
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var dir = System.IO.Path.GetDirectoryName(System.IO.Path.GetFullPath(path));
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if (!System.IO.Directory.Exists(dir))
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System.IO.Directory.CreateDirectory(dir);
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m_serverfile = new StreamLogDestination(path);
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m_serverloglevel = level;
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UpdateLogLevel();
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}
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public LogEntry[] AfterTime(DateTime offset, LogMessageType level)
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{
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RenewTimeout(level);
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UpdateLogLevel();
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offset = offset.ToUniversalTime();
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lock (m_lock)
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{
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if (m_buffer == null)
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return new LogEntry[0];
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return m_buffer.FlatArray((x) => x.When > offset && x.Type >= level);
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}
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}
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public LogEntry[] AfterID(long id, LogMessageType level, int pagesize)
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{
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RenewTimeout(level);
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UpdateLogLevel();
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lock (m_lock)
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{
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if (m_buffer == null)
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return new LogEntry[0];
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var buffer = m_buffer.FlatArray((x) => x.ID > id && x.Type >= level);
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// Return the <page_size> newest entries
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if (buffer.Length > pagesize)
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{
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var index = buffer.Length - pagesize;
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return buffer.Skip(index).Take(pagesize).ToArray();
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}
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else
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{
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return buffer;
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}
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}
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}
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private int[] GetActiveTimeouts()
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{
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var i = 0;
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return (from n in m_timeouts
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let ix = i++
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where n > DateTime.Now
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select ix).ToArray();
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}
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private void UpdateLogLevel()
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{
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m_logLevel =
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(LogMessageType)(GetActiveTimeouts().Union(new int[] { (int)m_serverloglevel }).Min());
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}
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#region ILog implementation
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public void WriteMessage(Duplicati.Library.Logging.LogEntry entry)
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{
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if (entry.Level < m_logLevel)
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return;
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if (m_serverfile != null && entry.Level >= m_serverloglevel)
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try
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{
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m_serverfile.WriteMessage(entry);
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}
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catch
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{
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}
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lock (m_lock)
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{
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if (m_anytimeouts)
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{
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var q = GetActiveTimeouts();
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if (q.Length == 0)
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{
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UpdateLogLevel();
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m_anytimeouts = false;
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if (m_buffer == null || m_buffer.Size != INACTIVE_SIZE)
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m_buffer = new RingBuffer<LogEntry>(INACTIVE_SIZE, m_buffer);
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}
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}
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if (m_buffer != null)
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m_buffer.Enqueue(new LogEntry(entry));
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}
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}
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#endregion
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#region IDisposable implementation
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public void Dispose()
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{
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if (m_serverfile != null)
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{
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var sf = m_serverfile;
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m_serverfile = null;
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if (sf is IDisposable disposable)
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disposable.Dispose();
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}
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}
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#endregion
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}
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}
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