mirror of
https://github.com/duplicati/duplicati.git
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426 lines
15 KiB
C#
426 lines
15 KiB
C#
// Copyright (C) 2024, The Duplicati Team
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// https://duplicati.com, hello@duplicati.com
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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using System;
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using System.Runtime.Versioning;
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using Duplicati.Library.IO;
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using Duplicati.Server.Database;
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namespace Duplicati.Server
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{
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/// <summary>
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/// This class keeps track of the users modifications regarding
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/// throttling and pause/resume
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/// </summary>
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public class LiveControls : ILiveControls
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{
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/// <summary>
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/// The tag used for logging
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/// </summary>
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private static readonly string LOGTAG = Duplicati.Library.Logging.Log.LogTagFromType<LiveControls>();
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/// <summary>
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/// An event that is activated when the pause state changes
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/// </summary>
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public event EventHandler StateChanged;
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/// <summary>
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/// An event that is activated when the thread priority changes
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/// </summary>
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public event EventHandler ThreadPriorityChanged;
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/// <summary>
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/// An event that is activated when the throttle speed changes
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/// </summary>
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public event EventHandler ThrottleSpeedChanged;
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/// <summary>
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/// The possible states for the live control
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/// </summary>
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public enum LiveControlState
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{
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/// <summary>
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/// Indicates that the backups are running
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/// </summary>
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Running,
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/// <summary>
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/// Indicates that the backups are currently suspended
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/// </summary>
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Paused
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}
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/// <summary>
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/// The current control state
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/// </summary>
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private LiveControlState m_state;
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/// <summary>
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/// A value that indicates if the current pause state is caused by being suspended
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/// </summary>
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private bool m_pausedForSuspend = false;
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/// <summary>
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/// The time to pause for, used to ensure that a user set pause can override the suspend pause
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/// </summary>
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private DateTime m_suspendMinimumPause = new DateTime(0);
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/// <summary>
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/// Gets the current state for the control
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/// </summary>
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public LiveControlState State { get { return m_state; } }
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public bool IsPaused => State == LiveControlState.Paused;
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/// <summary>
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/// The internal variable that tracks the the priority
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/// </summary>
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private System.Threading.ThreadPriority? m_priority;
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/// <summary>
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/// The internal variable that tracks the upload limit
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/// </summary>
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private long? m_uploadLimit;
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/// <summary>
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/// The internal variable that tracks the download limit
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/// </summary>
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private long? m_downloadLimit;
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/// <summary>
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/// The object that ensures concurrent operations
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/// </summary>
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private readonly object m_lock = new object();
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/// <summary>
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/// Gets the current overridden thread priority
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/// </summary>
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public System.Threading.ThreadPriority? ThreadPriority
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{
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get { return m_priority; }
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set
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{
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if (m_priority != value)
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{
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m_priority = value;
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if (ThreadPriorityChanged != null)
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ThreadPriorityChanged(this, null);
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}
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}
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}
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/// <summary>
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/// Gets the current upload limit in bps
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/// </summary>
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public long? UploadLimit
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{
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get { return m_uploadLimit; }
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set
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{
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if (m_uploadLimit != value)
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{
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m_uploadLimit = value;
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if (ThrottleSpeedChanged != null)
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ThrottleSpeedChanged(this, null);
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}
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}
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}
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/// <summary>
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/// Gets the download limit in bps
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/// </summary>
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public long? DownloadLimit
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{
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get { return m_downloadLimit; }
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set
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{
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if (m_downloadLimit != value)
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{
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m_downloadLimit = value;
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if (ThrottleSpeedChanged != null)
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ThrottleSpeedChanged(this, null);
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}
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}
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}
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/// <summary>
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/// The timer that is activated after a pause period.
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/// </summary>
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private System.Threading.Timer m_waitTimer;
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/// <summary>
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/// The time that the current pause is expected to expire
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/// </summary>
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private DateTime m_waitTimeExpiration = new DateTime(0);
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/// <summary>
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/// The connection to use
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/// </summary>
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private readonly Connection m_connection;
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/// <summary>
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/// Constructs a new instance of the LiveControl
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/// </summary>
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/// <param name="connection">The connection to use</param>
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public LiveControls(Connection connection)
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{
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m_connection = connection;
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Init();
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}
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/// <summary>
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/// Constructs a new instance of the LiveControl
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/// </summary>
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private void Init()
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{
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var settings = m_connection.ApplicationSettings;
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m_state = LiveControlState.Running;
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m_waitTimer = new System.Threading.Timer(m_waitTimer_Tick, this, System.Threading.Timeout.Infinite, System.Threading.Timeout.Infinite);
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if (!string.IsNullOrEmpty(settings.StartupDelayDuration) && settings.StartupDelayDuration != "0")
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{
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long milliseconds = 0;
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try { milliseconds = (long)Duplicati.Library.Utility.Timeparser.ParseTimeSpan(settings.StartupDelayDuration).TotalMilliseconds; }
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catch { }
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if (milliseconds > 0)
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{
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m_waitTimeExpiration = DateTime.Now.AddMilliseconds(milliseconds);
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m_waitTimer.Change(milliseconds, System.Threading.Timeout.Infinite);
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m_state = LiveControlState.Paused;
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}
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}
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m_priority = settings.ThreadPriorityOverride;
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if (!string.IsNullOrEmpty(settings.DownloadSpeedLimit))
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try
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{
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m_downloadLimit = Library.Utility.Sizeparser.ParseSize(settings.DownloadSpeedLimit, "kb");
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}
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catch (Exception ex)
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{
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Library.Logging.Log.WriteErrorMessage(LOGTAG, "ParseDownloadLimitError", ex, "Failed to parse download limit: {0}", settings.DownloadSpeedLimit);
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}
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if (!string.IsNullOrEmpty(settings.UploadSpeedLimit))
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try
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{
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m_uploadLimit = Library.Utility.Sizeparser.ParseSize(settings.UploadSpeedLimit, "kb");
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}
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catch (Exception ex)
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{
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Library.Logging.Log.WriteErrorMessage(LOGTAG, "ParseUploadLimitError", ex, "Failed to parse upload limit: {0}", settings.UploadSpeedLimit);
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}
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try
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{
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if (OperatingSystem.IsWindows())
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RegisterHibernateMonitor();
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}
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catch { }
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}
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/// <summary>
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/// Event that occurs when the timeout duration is exceeded
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/// </summary>
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/// <param name="sender">The sender of the event</param>
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private void m_waitTimer_Tick(object sender)
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{
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lock (m_lock)
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Resume();
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}
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/// <summary>
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/// Internal helper to reset the timeout timer
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/// </summary>
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/// <param name="timeout">The time to wait</param>
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private void ResetTimer(string timeout)
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{
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lock (m_lock)
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if (!string.IsNullOrEmpty(timeout))
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{
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long milliseconds = (long)Duplicati.Library.Utility.Timeparser.ParseTimeSpan(timeout).TotalMilliseconds;
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m_waitTimeExpiration = DateTime.Now.AddMilliseconds(milliseconds);
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m_waitTimer.Change(milliseconds, System.Threading.Timeout.Infinite);
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}
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else
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{
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m_waitTimeExpiration = new DateTime(0);
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m_waitTimer.Change(System.Threading.Timeout.Infinite, System.Threading.Timeout.Infinite);
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}
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}
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/// <summary>
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/// Internal helper to set the pause mode
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/// </summary>
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private void SetPauseMode()
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{
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lock (m_lock)
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{
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if (m_state == LiveControlState.Running)
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{
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m_state = LiveControlState.Paused;
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if (StateChanged != null)
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StateChanged(this, null);
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}
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}
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}
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/// <summary>
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/// Pauses the backups until resumed
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/// </summary>
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public void Pause()
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{
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lock (m_lock)
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{
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var fireEvent = m_waitTimeExpiration.Ticks != 0 && m_state == LiveControlState.Paused && StateChanged != null;
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ResetTimer(null);
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if (fireEvent)
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StateChanged(this, null);
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else
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SetPauseMode();
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}
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}
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/// <summary>
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/// Resumes a backups to the running state
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/// </summary>
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public void Resume()
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{
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lock (m_lock)
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{
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if (m_state == LiveControlState.Paused)
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{
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//Make sure that the timer is cleared
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ResetTimer(null);
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m_state = LiveControlState.Running;
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if (StateChanged != null)
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StateChanged(this, null);
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}
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}
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}
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/// <summary>
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/// Suspends the backups for a given period
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/// </summary>
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/// <param name="timeout">The duration to wait</param>
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public void Pause(string timeout)
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{
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Pause(Duplicati.Library.Utility.Timeparser.ParseTimeSpan(timeout));
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}
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/// <summary>
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/// Suspends the backups for a given period
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/// </summary>
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/// <param name="timeout">The duration to wait</param>
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public void Pause(TimeSpan timeout)
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{
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lock (m_lock)
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{
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m_waitTimeExpiration = DateTime.Now.AddMilliseconds((long)timeout.TotalMilliseconds);
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m_waitTimer.Change((long)timeout.TotalMilliseconds, System.Threading.Timeout.Infinite);
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//We change the time, so we issue a new event
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if (m_state == LiveControlState.Paused && StateChanged != null)
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StateChanged(this, null);
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else
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SetPauseMode();
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}
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}
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/// <summary>
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/// Gets the time the current pause is expected to end
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/// </summary>
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public DateTime EstimatedPauseEnd { get { return m_waitTimeExpiration; } }
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/// <summary>
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/// Method for calling a Win32 API
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/// </summary>
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[SupportedOSPlatform("windows")]
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private void RegisterHibernateMonitor()
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{
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Microsoft.Win32.SystemEvents.PowerModeChanged += new Microsoft.Win32.PowerModeChangedEventHandler(SystemEvents_PowerModeChanged);
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}
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/// <summary>
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/// A monitor for detecting when the system hibernates or resumes
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/// </summary>
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/// <param name="sender">Unused sender parameter</param>
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/// <param name="_e">The event information</param>
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[SupportedOSPlatform("windows")]
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private void SystemEvents_PowerModeChanged(object sender, object _e)
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{
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Microsoft.Win32.PowerModeChangedEventArgs e = _e as Microsoft.Win32.PowerModeChangedEventArgs;
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if (e == null)
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return;
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if (e.Mode == Microsoft.Win32.PowerModes.Suspend)
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{
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//If we are running, register as being paused due to suspending
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if (this.m_state == LiveControlState.Running)
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{
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this.SetPauseMode();
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m_pausedForSuspend = true;
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m_suspendMinimumPause = new DateTime(0);
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}
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else
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{
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if (m_waitTimeExpiration.Ticks != 0)
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{
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m_pausedForSuspend = true;
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m_suspendMinimumPause = this.EstimatedPauseEnd;
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ResetTimer(null);
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}
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}
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}
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else if (e.Mode == Microsoft.Win32.PowerModes.Resume)
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{
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//If we have been been paused due to suspending, we un-pause now
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if (m_pausedForSuspend)
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{
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long delayTicks = (m_suspendMinimumPause - DateTime.Now).Ticks;
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var appset = m_connection.ApplicationSettings;
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if (!string.IsNullOrEmpty(appset.StartupDelayDuration) && appset.StartupDelayDuration != "0")
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try { delayTicks = Math.Max(delayTicks, Library.Utility.Timeparser.ParseTimeSpan(appset.StartupDelayDuration).Ticks); }
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catch { }
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if (delayTicks > 0)
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{
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this.Pause(TimeSpan.FromTicks(delayTicks));
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}
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else
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{
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this.Resume();
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}
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}
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m_pausedForSuspend = false;
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m_suspendMinimumPause = new DateTime(0);
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}
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}
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}
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}
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