Files
duplicati/Duplicati/Library/Utility/CallContextSettings.cs

363 lines
14 KiB
C#

// Copyright (C) 2024, The Duplicati Team
// https://duplicati.com, hello@duplicati.com
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net.Security;
using System.Security.Cryptography.X509Certificates;
using Duplicati.Library.Interface;
using Duplicati.Library.Logging;
namespace Duplicati.Library.Utility
{
public static class SystemContextSettings
{
private static string defaultTempPath = null;
private struct SystemSettings
{
public string Tempdir;
public long Buffersize;
}
public static string DefaultTempPath
{
get
{
return defaultTempPath ?? System.IO.Path.GetTempPath();
}
set
{
if (!System.IO.Directory.Exists(value))
throw new FolderMissingException(Strings.TempFolder.TempFolderDoesNotExistError(value));
defaultTempPath = value;
}
}
public static IDisposable StartSession(string tempdir = null, long buffersize = 0)
{
if (buffersize < 1024)
buffersize = 64 * 1024;
var systemSettings = new SystemSettings
{
Tempdir = string.IsNullOrWhiteSpace(tempdir) ? DefaultTempPath : tempdir,
Buffersize = buffersize
};
return CallContextSettings<SystemSettings>.StartContext(systemSettings);
}
public static string Tempdir
{
get
{
var tf = CallContextSettings<SystemSettings>.Settings.Tempdir;
if (string.IsNullOrWhiteSpace(tf))
{
tf = DefaultTempPath;
}
return tf;
}
set
{
lock (CallContextSettings<SystemSettings>._lock)
{
var st = CallContextSettings<SystemSettings>.Settings;
st.Tempdir = value;
CallContextSettings<SystemSettings>.Settings = st;
}
}
}
public static long Buffersize
{
get
{
var bs = CallContextSettings<SystemSettings>.Settings.Buffersize;
if (bs < 1024)
bs = 64 * 1024;
return bs;
}
}
}
/// <summary>
/// Class for providing call-context access to http settings
/// </summary>
public static class HttpContextSettings
{
/// <summary>
/// Internal struct with properties
/// </summary>
private struct HttpSettings
{
/// <summary>
/// Gets or sets the operation timeout.
/// </summary>
/// <value>The operation timeout.</value>
public TimeSpan OperationTimeout;
/// <summary>
/// Gets or sets the read write timeout.
/// </summary>
/// <value>The read write timeout.</value>
public TimeSpan ReadWriteTimeout;
/// <summary>
/// Gets or sets a value indicating whether http requests are buffered.
/// </summary>
/// <value><c>true</c> if buffer requests; otherwise, <c>false</c>.</value>
public bool BufferRequests;
/// <summary>
/// Gets or sets the certificate validator.
/// </summary>
/// <value>The certificate validator.</value>
public SslCertificateValidator CertificateValidator;
}
/// <summary>
/// Starts a new session
/// </summary>
/// <returns>The session.</returns>
/// <param name="operationTimeout">The operation timeout.</param>
/// <param name="readwriteTimeout">The readwrite timeout.</param>
/// <param name="bufferRequests">If set to <c>true</c> http requests are buffered.</param>
public static IDisposable StartSession(TimeSpan operationTimeout = default(TimeSpan), TimeSpan readwriteTimeout = default(TimeSpan), bool bufferRequests = false, bool acceptAnyCertificate = false, string[] allowedCertificates = null)
{
// Make sure we always use our own version of the callback
System.Net.ServicePointManager.ServerCertificateValidationCallback = ServicePointManagerCertificateCallback;
var httpSettings = new HttpSettings
{
OperationTimeout = operationTimeout,
ReadWriteTimeout = readwriteTimeout,
BufferRequests = bufferRequests,
CertificateValidator = acceptAnyCertificate || (allowedCertificates != null)
? new SslCertificateValidator(acceptAnyCertificate, allowedCertificates)
: null
};
return CallContextSettings<HttpSettings>.StartContext(httpSettings);
}
/// <summary>
/// The callback used to defer the call context, such that each scope can have its own callback
/// </summary>
/// <returns><c>true</c>, if point manager certificate callback was serviced, <c>false</c> otherwise.</returns>
/// <param name="sender">The sender of the validation.</param>
/// <param name="certificate">The certificate to validate.</param>
/// <param name="chain">The certificate chain.</param>
/// <param name="sslPolicyErrors">Errors discovered.</param>
private static bool ServicePointManagerCertificateCallback(object sender, X509Certificate certificate, X509Chain chain, SslPolicyErrors sslPolicyErrors)
{
// If we have a custom SSL validator, invoke it
if (HttpContextSettings.CertificateValidator != null)
return CertificateValidator.ValidateServerCertficate(sender, certificate, chain, sslPolicyErrors);
// Default is to only approve certificates without errors
var result = sslPolicyErrors == SslPolicyErrors.None;
// Hack: If we have no validator, see if the context is all messed up
// This is not the right way, but ServicePointManager is not designed right for this
var any = false;
foreach (var v in CallContextSettings<HttpSettings>.GetAllInstances())
if (v.CertificateValidator != null)
{
var t = v.CertificateValidator.ValidateServerCertficate(sender, certificate, chain, sslPolicyErrors);
// First instance overrides framework result
if (!any)
result = t;
// If there are more, we see if anyone will accept it
else
result |= t;
any = true;
}
return result;
}
/// <summary>
/// Gets the operation timeout.
/// </summary>
/// <value>The operation timeout.</value>
public static TimeSpan OperationTimeout => CallContextSettings<HttpSettings>.Settings.OperationTimeout;
/// <summary>
/// Gets the read-write timeout.
/// </summary>
/// <value>The read write timeout.</value>
public static TimeSpan ReadWriteTimeout => CallContextSettings<HttpSettings>.Settings.ReadWriteTimeout;
/// <summary>
/// Gets a value indicating whether https requests are buffered.
/// </summary>
/// <value><c>true</c> if buffer requests; otherwise, <c>false</c>.</value>
public static bool BufferRequests => CallContextSettings<HttpSettings>.Settings.BufferRequests;
/// <summary>
/// Gets or sets the certificate validator.
/// </summary>
/// <value>The certificate validator.</value>
public static SslCertificateValidator CertificateValidator => CallContextSettings<HttpSettings>.Settings.CertificateValidator;
}
/// <summary>
/// Help class for providing settings in the current call context
/// </summary>
public static class CallContextSettings<T>
{
/// <summary>
/// The settings that are stored in the call context, which are not serializable
/// </summary>
private static readonly Dictionary<string, T> _settings = new Dictionary<string, T>();
/// <summary>
/// The context setting types that are used and need their private setting key
/// to prevent overwriting each others settings.
/// </summary>
private static string contextSettingsType = null;
/// <summary>
/// Lock for protecting the dictionary
/// </summary>
public static readonly object _lock = new object();
/// <summary>
/// Gets or sets the values in the current call context
/// </summary>
/// <value>The settings.</value>
public static T Settings
{
get
{
var key = ContextID;
if (string.IsNullOrWhiteSpace(key))
return default(T);
if (!_settings.TryGetValue(key, out T res))
lock (_lock) // if not present but context id is not null, wait
if (!_settings.TryGetValue(key, out res))
return default(T);
return res;
}
set
{
var key = ContextID;
if (!string.IsNullOrWhiteSpace(key))
lock (_lock)
_settings[key] = value;
}
}
/// <summary>
/// Starts the context wit a default value.
/// </summary>
/// <returns>The disposable handle for the context.</returns>
/// <param name="initial">The initial value.</param>
public static IDisposable StartContext(string settingsKey, T initial = default(T))
{
contextSettingsType = settingsKey;
var res = new ContextGuard();
Settings = initial;
return res;
}
/// <summary>
/// Starts the context wit a default value.
/// </summary>
/// <returns>The disposable handle for the context.</returns>
/// <param name="initial">The initial value.</param>
public static IDisposable StartContext(T initial = default(T))
{
return StartContext(typeof(T).ToString(), initial);
}
/// <summary>
/// Gets all instances currently registered
/// </summary>
internal static T[] GetAllInstances()
{
lock (_lock)
return _settings.Values.ToArray();
}
/// <summary>
/// Help class for providing a way to release resources associated with a call context
/// </summary>
private class ContextGuard : IDisposable
{
/// <summary>
/// Randomly generated identifier
/// </summary>
private readonly string ID = Guid.NewGuid().ToString();
/// <summary>
/// Initializes a new instance of the
/// <see cref="T:Duplicati.Library.Utility.CallContextSettings`1.ContextGuard"/> class,
/// and sets up the call context
/// </summary>
public ContextGuard()
{
CallContext.SetData(contextSettingsType, ID);
}
/// <summary>
/// Releases all resource used by the
/// <see cref="T:Duplicati.Library.Utility.CallContextSettings`1.ContextGuard"/> object.
/// </summary>
/// <remarks>Call <see cref="Dispose"/> when you are finished using the
/// <see cref="T:Duplicati.Library.Utility.CallContextSettings`1.ContextGuard"/>. The <see cref="Dispose"/>
/// method leaves the <see cref="T:Duplicati.Library.Utility.CallContextSettings`1.ContextGuard"/> in an
/// unusable state. After calling <see cref="Dispose"/>, you must release all references to the
/// <see cref="T:Duplicati.Library.Utility.CallContextSettings`1.ContextGuard"/> so the garbage collector
/// can reclaim the memory that the
/// <see cref="T:Duplicati.Library.Utility.CallContextSettings`1.ContextGuard"/> was occupying.</remarks>
public void Dispose()
{
lock (_lock)
{
// Release the resources, if any
_settings.Remove(ID);
}
CallContext.SetData(contextSettingsType, null);
}
}
/// <summary>
/// Gets the context ID for this call.
/// </summary>
/// <value>The context identifier.</value>
private static string ContextID
{
get
{
return contextSettingsType != null ? CallContext.GetData(contextSettingsType) as string : null;
}
}
}
}