Daniyar Alkulov
2c7ccc9cd6
clarify that debugger/profiler_target_fps editor setting controls target frametime value. ( #11963 )
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* clarify that debugger/profiler_target_fps editor setting controls target frametime value.
Signed-off-by: Daniyar Alkulov <medvedicabolsaa@gmail.com >
2026-05-06 20:01:12 -04:00
ThePlayerRolo
6d9f368c62
Fix typo in gdextension_docs_system.rst
2026-05-02 17:27:08 -04:00
Max Hilbrunner
cff44a7b8f
Merge pull request #11934 from andyprice/abstract_class_fix
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GDScript reference: Fix inconsistency in an abstract class example
2026-04-20 17:06:43 +02:00
Hugo Locurcio
3d66d4640b
Replace mentions of the default icon.png with icon.svg
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Godot 4.0 and later creates `icon.svg` instead of `icon.png` in new
projects.
2026-04-19 23:42:56 +02:00
Andrew Price
d31eac96fb
GDScript reference: Fix inconsistency in an abstract class example
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Co-authored-by: Danil Alexeev <dalexeev12@yandex.ru >
2026-04-19 21:59:26 +01:00
Max Hilbrunner
bf6d7fe0ef
Merge pull request #11929 from Calinou/gdscript-warning-system-names
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Document finding warning names in GDScript warning system
2026-04-16 13:12:36 +02:00
Hugo Locurcio
ee5e3143df
Document finding warning names in GDScript warning system
2026-04-15 17:21:45 +02:00
Lukas Tenbrink
9b87e0148a
Move GDExtension section to engine_details/engine_api. ( #11652 )
2026-04-15 12:40:47 +02:00
Max Hilbrunner
796156c9fb
Improve custom iterator tutorial ( #11901 )
2026-04-13 00:27:05 +02:00
Matthew
2a800c12be
Merge pull request #11889 from Calinou/remove-gdscript-grammar
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Remove outdated GDScript grammar page
2026-04-04 10:16:33 -04:00
aurpine
309b94c727
Improve custom iterator tutorial
2026-04-03 12:46:10 -04:00
Max Hilbrunner
705b9610a4
Merge pull request #11893 from peterbozso/logging-debug
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Improve the discoverability of print_debug()
2026-04-02 21:56:30 +02:00
Hugo Locurcio
4f864edfdb
Use official casing for the macOS platform name
2026-04-01 00:19:38 +02:00
Hugo Locurcio
cb1066e2f7
Remove outdated GDScript grammar page
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This page has been outdated for years, and updating it
is proving difficult given how GDScript is currently designed.
2026-03-31 23:52:15 +02:00
Péter Bozsó
81a33177db
Improve the discoverability of print_debug()
2026-03-31 07:26:49 +02:00
Nícolas Iensen
c903f92459
Remove references to Node dock
2026-03-29 08:38:45 +00:00
HRQ-99
29c379a258
Added a link to ProperyHints on GDExtension-Cpp example
2026-03-20 10:18:41 -07:00
Max Hilbrunner
a76c684eaf
Merge pull request #11844 from Calinou/group-input-naming-convention
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Document naming conventions for groups and input actions
2026-03-17 07:24:51 +01:00
Hugo Locurcio
8236543979
Fix dictionary static typing for loop code sample in Static typing in GDScript
2026-03-17 01:13:00 +01:00
Hugo Locurcio
e017856bc3
Document naming conventions for groups and input actions
2026-03-12 23:14:21 +01:00
Muller-Castro
a9d4597bf6
Update Shared Libraries URL
2026-03-11 12:53:06 -03:00
Hugo Locurcio
f6e6d21351
Document exporting input actions in GDScript exports
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This also adds documentation for `prefer_slider` in `@export_range`.
2026-03-10 02:03:13 +01:00
Adriaan de Jongh
4e59395004
explain that @export loads resources when script instances are loaded
2026-02-27 10:03:46 +01:00
Fupicat
402bd9b380
Change Groups tutorial to match new user interface.
2026-02-17 13:17:00 -03:00
Max Hilbrunner
1a5399c754
Merge pull request #11755 from Calinou/gdextension-output-folder
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Fix output folder path in GDExtension C++ example
2026-02-15 09:46:18 +01:00
Hugo Locurcio
4825a77b16
Fix output folder path in GDExtension C++ example
2026-02-13 23:17:39 +01:00
Ishan Chhatbar
98773a8990
Merge pull request #11708 from ic-coder123/file-deletion-docs
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Added documentation for file deletion
2026-02-04 03:01:12 +01:00
WraithGlade
f0d6c52ab0
Fixed minor typo: missing subject noun ("the script").
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This sentence was missing the proper subject of the verb and was slightly grammatically off.
2026-01-25 13:57:38 -05:00
Patrick Exner (FlameLizard)
18aed7f3ac
Rename demo to project for GDExtension docs ( #11658 )
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* Rename demo to project for GDExtension docs
Renames demo to project based on consensus in the GDExtension meeting to
convey that GDExtensions and by extension the godot-cpp-template can be
used to both write addons but also game code
* Update tutorials/scripting/cpp/gdextension_cpp_example.rst
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
---------
Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com >
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
2026-01-23 14:07:39 +01:00
Phlegm
78d655b41b
Merge pull request #11356 from Phlegmlee/patch-2
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Update gdscript_exports.rst - Add info on how to create property descriptions
2026-01-22 11:07:46 +01:00
Max Hilbrunner
84b2b12786
Merge pull request #11569 from Cyberhead21/change-scenes-manually
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Document functions used for changing scenes manually
2026-01-22 10:54:23 +01:00
Max Hilbrunner
d0a111048d
Merge pull request #11319 from Ivorforce/simplify-godot-cpp-class-ref
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Simplify the "Adding documentation" article for godot-cpp, and de-duplicate format information.
2026-01-22 10:02:29 +01:00
Lukas Tenbrink
2d4cccbc84
Simplify the "Adding documentation" article for godot-cpp, and de-duplicate information.
2026-01-21 13:11:30 +01:00
Max Hilbrunner
6222cd617d
Merge pull request #11070 from dalexeev/gds-update-annotation-desc-and-guidelines
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GDScript: Update annotation description and development guidelines
2026-01-18 14:33:27 +01:00
Max Hilbrunner
4e7fd3f3f2
Merge pull request #11473 from stan220/patch-1
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Add Java/Kotlin to the list of other language bindings
2026-01-18 04:45:22 +01:00
Max Hilbrunner
f82cb0bb2a
Merge pull request #11589 from dsnopek/gdextension-interface-json2
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Update `gdextension_interface.json` docs for change to functions without return values
2026-01-10 01:14:25 +01:00
Max Hilbrunner
5ab0a695f9
Merge pull request #11578 from ColinSORourke/GDExt_Registers
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Clarify GDExtension GDRegister types in C++ Tutorial
2026-01-10 01:10:35 +01:00
Colin O'Rourke
7b4ca19da4
Add Register Class clarifying note.
2026-01-08 11:45:50 -08:00
David Snopek
91c1e5c289
Update gdextension_interface.json docs for change to functions without return values
2026-01-08 13:15:23 -06:00
Rémi Verschelde
8b56c6dfce
Merge pull request #11551 from dsnopek/gdextension-interface-json
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Add documentation page about `gdextension_interface.json`
2026-01-08 17:55:27 +01:00
David Snopek
221e0edc46
Add documentation page about gdextension_interface.json
2026-01-08 06:22:14 -06:00
Cyberhead21
db6dc3b36c
Document functions used for changing scenes manually
2025-12-29 00:40:18 +01:00
Lukas Tenbrink
5072a892d7
Fix GitHub Actions workflow link in documentation
2025-12-22 17:50:17 +01:00
Max Hilbrunner
46a8e010ca
GDScript: Clarify the use of callv() to call variadic functions ( #11501 )
2025-12-19 11:42:35 +01:00
Max Hilbrunner
04609f757e
Merge pull request #11516 from dsnopek/godot-cpp-packedarrays-ptr
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godot-cpp: Explain that `ptr()`/`ptrw()` should be used to efficiently access `Packed*Array`s
2025-12-10 19:20:05 +01:00
David Snopek
062e1bd1c0
godot-cpp: Explain that ptr()/ptrw() should be used to efficiently access Packed*Arrays
2025-12-07 05:41:25 -06:00
Danil Alexeev
ed5bc5ebc7
GDScript: Clarify the use of callv() to call variadic functions
2025-11-27 16:33:55 +03:00
Alexander Morland
b5965dddcd
fixed indentation causing render issue on code sample
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bad indentation causing render error if this code sample
2025-11-24 16:31:37 +01:00
Hugo Locurcio
a4d57d6a14
Fix typo in GD0001 C# diagnostic example code
2025-11-17 21:05:19 +01:00
stan220
23e65f3e1f
Update other_languages.rst
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Add Java/Kotlin language link
2025-11-17 14:53:57 +03:00