mirror of
https://github.com/godotengine/godot-docs.git
synced 2026-05-07 16:30:28 -04:00
48596bc9ed
EditorScript is useful for one-off operations such as: - Use as a playground for GDScript or C# scripting without having to run a project. - Scale all light nodes in the currently edited scene. - Replace nodes that were copy-pasted with scene instances.