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Hugo Locurcio a192e212e7 Fix incorrect advice on VRR framerate capping in Fixing jitter and stutter
The common "cap 3 frames below the refresh rate" is wrong, as it will
frequently trigger V-Sync at higher refresh rates
(negating the input lag reduction of being within VRR range).

Instead, the formula `refresh - (refresh * refresh / 3600.0)`
should be followed instead, as done by NVIDIA Reflex for its own
framerate cap when V-Sync is enabled and a VRR display is used.
2026-06-25 03:40:43 +02:00
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