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History
Hugo Locurcio
9948ad017d
Fix output folder path in GDExtension C++ example
2026-05-03 10:00:54 +02:00
..
build_system
godot-cpp CMake documentation guideline conformance updates (
#11376
)
2025-11-05 14:51:14 +01:00
files
/cpp_example
Rename demo to project for GDExtension docs (
#11658
)
2026-01-23 14:07:39 +01:00
img
Split C++ (godot-cpp) and GDExtension system info into separate categories, children of Scripting.
2025-04-24 21:59:02 +02:00
about_godot_cpp.rst
Move godot-cpp custom bindings information to the 'build system' instructions from the intro doc, because most people won't need it for their first project.
2025-10-05 13:30:33 +02:00
core_types.rst
godot-cpp: Explain that
ptr()
/
ptrw()
should be used to efficiently access
Packed*Array
s
2025-12-07 05:41:25 -06:00
gdextension_cpp_example.rst
Fix output folder path in GDExtension C++ example
2026-05-03 10:00:54 +02:00
gdextension_docs_system.rst
Simplify the "Adding documentation" article for godot-cpp, and de-duplicate information.
2026-01-21 13:11:30 +01:00
index.rst
Add a section to godot-cpp explaining core types and where to find their documentation.
2025-11-07 11:34:14 +01:00