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d0a111048daa0b3951fa12b1e00028792b9eb6b3
godot-docs/tutorials/scripting/cpp
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Max Hilbrunner d0a111048d Merge pull request #11319 from Ivorforce/simplify-godot-cpp-class-ref
Simplify the "Adding documentation" article for godot-cpp, and de-duplicate format information.
2026-01-22 10:02:29 +01:00
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build_system
godot-cpp CMake documentation guideline conformance updates (#11376)
2025-11-05 14:51:14 +01:00
files/cpp_example
Update SConstruct and .gdextension file of the godot-cpp example with newest conventions.
2025-11-05 15:26:00 +01:00
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about_godot_cpp.rst
Move godot-cpp custom bindings information to the 'build system' instructions from the intro doc, because most people won't need it for their first project.
2025-10-05 13:30:33 +02:00
core_types.rst
godot-cpp: Explain that ptr()/ptrw() should be used to efficiently access Packed*Arrays
2025-12-07 05:41:25 -06:00
gdextension_cpp_example.rst
Add Register Class clarifying note.
2026-01-08 11:45:50 -08:00
gdextension_docs_system.rst
Simplify the "Adding documentation" article for godot-cpp, and de-duplicate information.
2026-01-21 13:11:30 +01:00
index.rst
Add a section to godot-cpp explaining core types and where to find their documentation.
2025-11-07 11:34:14 +01:00
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