Remove unnecessary class_db.h includes

This commit is contained in:
Enzo Novoselic
2026-05-02 13:08:34 -04:00
parent e06dd8106e
commit 7b82c0fe01
34 changed files with 0 additions and 34 deletions
-1
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@@ -32,7 +32,6 @@
#include "core/io/image.h"
#include "core/object/callable_mp.h"
#include "core/object/class_db.h" // IWYU pragma: keep. `ADD_SIGNAL` macro.
#include "core/string/translation_server.h"
#include "editor/editor_string_names.h"
#include "editor/run/editor_run_bar.h"
@@ -32,7 +32,6 @@
#include "core/io/image.h"
#include "core/object/callable_mp.h"
#include "core/object/class_db.h" // IWYU pragma: keep. `ADD_SIGNAL` macro.
#include "core/string/translation_server.h"
#include "editor/editor_string_names.h"
#include "editor/run/editor_run_bar.h"
-1
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@@ -31,7 +31,6 @@
#include "editor_dock_manager.h"
#include "core/object/callable_mp.h"
#include "core/object/class_db.h" // IWYU pragma: keep. `ADD_SIGNAL` macro.
#include "editor/docks/dock_tab_container.h"
#include "editor/docks/editor_dock.h"
#include "editor/editor_node.h"
-1
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@@ -32,7 +32,6 @@
#include "core/io/config_file.h"
#include "core/object/callable_mp.h"
#include "core/object/class_db.h" // IWYU pragma: keep. `ADD_SIGNAL` macro.
#include "editor/settings/editor_settings.h"
#include "scene/main/timer.h"
-1
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@@ -34,7 +34,6 @@
#include "core/io/file_access.h"
#include "core/io/resource_loader.h"
#include "core/object/callable_mp.h"
#include "core/object/class_db.h" // IWYU pragma: keep. `ADD_SIGNAL` macro.
#include "core/os/os.h"
#include "editor/editor_node.h"
#include "editor/editor_string_names.h"
-1
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@@ -31,7 +31,6 @@
#include "editor_dir_dialog.h"
#include "core/object/callable_mp.h"
#include "core/object/class_db.h" // IWYU pragma: keep. `ADD_SIGNAL` macro.
#include "editor/docks/filesystem_dock.h"
#include "editor/file_system/editor_file_system.h"
#include "editor/gui/directory_create_dialog.h"
-1
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@@ -31,7 +31,6 @@
#include "window_wrapper.h"
#include "core/object/callable_mp.h"
#include "core/object/class_db.h" // IWYU pragma: keep. `ADD_SIGNAL` macro.
#include "editor/editor_node.h"
#include "editor/editor_string_names.h"
#include "editor/gui/progress_dialog.h"
-1
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@@ -36,7 +36,6 @@
#include "core/object/callable_mp.h"
#include "core/object/class_db.h"
#include "core/os/keyboard.h"
#include "core/variant/typed_dictionary.h" // IWYU pragma: keep. For EditorDebuggerRemoteObjects.
#include "editor/debugger/editor_debugger_inspector.h"
#include "editor/debugger/editor_debugger_node.h"
#include "editor/doc/doc_tools.h"
-1
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@@ -34,7 +34,6 @@
#include "core/io/dir_access.h"
#include "core/io/resource_saver.h"
#include "core/object/callable_mp.h"
#include "core/object/class_db.h" // IWYU pragma: keep. `ADD_SIGNAL` macro.
#include "core/object/script_language.h"
#include "editor/editor_node.h"
#include "editor/file_system/editor_file_system.h"
@@ -32,7 +32,6 @@
#include "core/io/json.h"
#include "core/object/callable_mp.h"
#include "core/object/class_db.h" // IWYU pragma: keep. `ADD_SIGNAL` macro.
#include "core/os/os.h"
#include "core/version.h"
#include "editor/editor_string_names.h"
@@ -34,7 +34,6 @@
#include "core/io/dir_access.h"
#include "core/io/zip_io.h"
#include "core/object/callable_mp.h"
#include "core/object/class_db.h" // IWYU pragma: keep. `ADD_SIGNAL` macro.
#include "core/os/os.h"
#include "core/version.h"
#include "editor/editor_node.h"
-1
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@@ -34,7 +34,6 @@
#include "core/input/input.h"
#include "core/io/dir_access.h"
#include "core/object/callable_mp.h"
#include "core/object/class_db.h" // IWYU pragma: keep. `ADD_SIGNAL` macro.
#include "core/os/os.h"
#include "core/os/time.h"
#include "core/version.h"
@@ -31,7 +31,6 @@
#include "quick_settings_dialog.h"
#include "core/object/callable_mp.h"
#include "core/object/class_db.h" // IWYU pragma: keep. `ADD_SIGNAL` macro.
#include "editor/doc/editor_help.h"
#include "editor/editor_string_names.h"
#include "editor/inspector/editor_properties.h"
@@ -35,7 +35,6 @@
#include "core/io/resource_loader.h"
#include "core/io/resource_saver.h"
#include "core/object/callable_mp.h"
#include "core/object/class_db.h" // IWYU pragma: keep. `ADD_SIGNAL` macro.
#include "editor/editor_node.h"
#include "editor/file_system/editor_file_system.h"
#include "editor/scene/editor_scene_tabs.h"
-1
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@@ -33,7 +33,6 @@
#include "core/config/engine.h"
#include "core/config/project_settings.h"
#include "core/object/callable_mp.h"
#include "core/object/class_db.h" // IWYU pragma: keep. `ADD_SIGNAL` macro.
#include "editor/debugger/editor_debugger_node.h"
#include "editor/debugger/script_editor_debugger.h"
#include "editor/editor_node.h"
-1
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@@ -31,7 +31,6 @@
#include "editor_run_native.h"
#include "core/object/callable_mp.h"
#include "core/object/class_db.h" // IWYU pragma: keep. `ADD_SIGNAL` macro.
#include "editor/editor_node.h"
#include "editor/export/editor_export.h"
#include "editor/export/editor_export_platform.h"
-1
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@@ -33,7 +33,6 @@
#include "core/config/project_settings.h"
#include "core/input/input.h"
#include "core/object/callable_mp.h"
#include "core/object/class_db.h" // IWYU pragma: keep. `ADD_SIGNAL` macro.
#include "core/os/os.h"
#include "editor/editor_string_names.h"
#include "scene/main/timer.h"
-1
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@@ -33,7 +33,6 @@
#include "core/config/project_settings.h"
#include "core/debugger/debugger_marshalls.h"
#include "core/object/callable_mp.h"
#include "core/object/class_db.h" // IWYU pragma: keep. `ADD_SIGNAL` macro.
#include "core/os/process_id.h"
#include "core/string/translation_server.h"
#include "editor/debugger/editor_debugger_node.h"
@@ -31,7 +31,6 @@
#include "tile_atlas_view.h"
#include "core/object/callable_mp.h"
#include "core/object/class_db.h" // IWYU pragma: keep. `ADD_SIGNAL` macro.
#include "editor/settings/editor_settings.h"
#include "editor/themes/editor_scale.h"
#include "scene/2d/tile_map_layer.h"
-1
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@@ -33,7 +33,6 @@
#include "core/config/project_settings.h"
#include "core/io/resource_loader.h"
#include "core/object/callable_mp.h"
#include "core/object/class_db.h" // IWYU pragma: keep. `ADD_SIGNAL` macro.
#include "core/os/os.h"
#include "editor/docks/inspector_dock.h"
#include "editor/editor_main_screen.h"
@@ -31,7 +31,6 @@
#include "control_editor_plugin.h"
#include "core/object/callable_mp.h"
#include "core/object/class_db.h" // IWYU pragma: keep. `ADD_SIGNAL` macro.
#include "editor/editor_node.h"
#include "editor/editor_undo_redo_manager.h"
#include "editor/scene/canvas_item_editor_plugin.h"
@@ -33,7 +33,6 @@
#include "core/config/project_settings.h"
#include "core/io/resource_loader.h"
#include "core/object/callable_mp.h"
#include "core/object/class_db.h" // IWYU pragma: keep. `ADD_SIGNAL` macro.
#include "editor/editor_node.h"
#include "editor/editor_string_names.h"
#include "editor/themes/editor_scale.h"
@@ -31,7 +31,6 @@
#include "color_channel_selector.h"
#include "core/object/callable_mp.h"
#include "core/object/class_db.h" // IWYU pragma: keep. `ADD_SIGNAL` macro.
#include "editor/themes/editor_scale.h"
#include "scene/gui/box_container.h"
#include "scene/gui/button.h"
-1
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@@ -31,7 +31,6 @@
#include "action_map_editor.h"
#include "core/object/callable_mp.h"
#include "core/object/class_db.h" // IWYU pragma: keep. `ADD_SIGNAL` macro.
#include "editor/editor_string_names.h"
#include "editor/settings/editor_event_search_bar.h"
#include "editor/settings/editor_settings.h"
@@ -31,7 +31,6 @@
#include "editor_event_search_bar.h"
#include "core/object/callable_mp.h"
#include "core/object/class_db.h" // IWYU pragma: keep. `ADD_SIGNAL` macro.
#include "editor/settings/event_listener_line_edit.h"
#include "scene/gui/button.h"
#include "scene/gui/dialogs.h"
@@ -32,7 +32,6 @@
#include "core/io/config_file.h"
#include "core/object/callable_mp.h"
#include "core/object/class_db.h" // IWYU pragma: keep. `ADD_SIGNAL` macro.
#include "editor/settings/editor_settings.h"
#include "editor/themes/editor_scale.h"
#include "scene/gui/item_list.h"
@@ -32,7 +32,6 @@
#include "core/input/input_map.h"
#include "core/object/callable_mp.h"
#include "core/object/class_db.h" // IWYU pragma: keep. `ADD_SIGNAL` macro.
#include "core/os/os.h"
#include "scene/gui/dialogs.h"
#include "servers/display/accessibility_server.h"
@@ -32,7 +32,6 @@
#include "core/config/project_settings.h"
#include "core/object/callable_mp.h"
#include "core/object/class_db.h" // IWYU pragma: keep. `ADD_SIGNAL` macro.
#include "core/string/translation_server.h"
#include "editor/editor_undo_redo_manager.h"
#include "editor/themes/editor_scale.h"
@@ -32,7 +32,6 @@
#include "core/io/resource_loader.h"
#include "core/object/callable_mp.h"
#include "core/object/class_db.h" // IWYU pragma: keep. `ADD_SIGNAL` macro.
#include "editor/editor_string_names.h"
#include "editor/run/editor_run_bar.h"
#include "editor/settings/editor_settings.h"
@@ -35,7 +35,6 @@
#include "replication_editor.h"
#include "core/object/callable_mp.h"
#include "core/object/class_db.h" // IWYU pragma: keep. `ADD_SIGNAL` macro.
#include "editor/docks/editor_dock_manager.h"
#include "editor/editor_interface.h"
#include "editor/editor_node.h"
@@ -31,7 +31,6 @@
#include "openxr_select_action_dialog.h"
#include "core/object/callable_mp.h"
#include "core/object/class_db.h" // IWYU pragma: keep. `ADD_SIGNAL` macro.
#include "editor/themes/editor_scale.h"
#include "scene/gui/box_container.h"
#include "scene/gui/button.h"
@@ -34,7 +34,6 @@
#include "../openxr_api.h"
#include "core/object/callable_mp.h"
#include "core/object/class_db.h" // IWYU pragma: keep. `ADD_SIGNAL` macro.
#include "editor/themes/editor_scale.h"
void OpenXRSelectInteractionProfileDialog::_bind_methods() {
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@@ -35,7 +35,6 @@
#include "core/config/engine.h"
#include "core/input/input.h"
#include "core/input/shortcut.h"
#include "core/object/class_db.h" // IWYU pragma: keep. `ADD_SIGNAL` macro.
#include "scene/main/scene_tree.h"
#include "scene/main/window.h" // IWYU pragma: keep. Needed to get the mouse position from the root window.
-1
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@@ -32,7 +32,6 @@
#include "core/config/engine.h"
#include "core/object/callable_mp.h"
#include "core/object/class_db.h" // IWYU pragma: keep. `ADD_SIGNAL` macro.
#include "scene/gui/panel.h"
#include "scene/resources/style_box_flat.h"
#include "scene/theme/theme_db.h"