Style: Migrate root images to misc/logo/
@@ -45,14 +45,6 @@ Copyright: 2014-present, Godot Engine contributors
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2007-2014, Juan Linietsky, Ariel Manzur
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License: Expat
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Files: icon.png
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icon.svg
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logo.png
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logo.svg
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Comment: Godot Engine logo
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Copyright: 2017, Andrea Calabró
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License: CC-BY-4.0
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Files: core/math/convex_hull.cpp
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core/math/convex_hull.h
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Comment: Bullet Continuous Collision Detection and Physics Library
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@@ -66,6 +58,11 @@ Comment: Linux AppStream Metadata File
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Copyright: 2017-2022, Rémi Verschelde
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License: CC0-1.0
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Files: misc/logo/*
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Comment: Godot Engine logo
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Copyright: 2017, Andrea Calabró
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License: CC-BY-4.0
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Files: modules/betsy/alpha_stitch.glsl
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modules/betsy/bc1.glsl
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modules/betsy/bc4.glsl
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@@ -2,7 +2,7 @@
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<p align="center">
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<a href="https://godotengine.org">
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<img src="logo_outlined.svg" width="400" alt="Godot Engine logo">
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<img src="misc/logo/logo_outlined.svg" width="400" alt="Godot Engine logo">
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</a>
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</p>
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@@ -51,7 +51,7 @@ PROJECT_BRIEF = "Game Engine MIT"
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# pixels and the maximum width should not exceed 200 pixels. Doxygen will copy
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# the logo to the output directory.
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PROJECT_LOGO = ../logo.png
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PROJECT_LOGO = ../misc/logo/logo.png
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# The OUTPUT_DIRECTORY tag is used to specify the (relative or absolute) path
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# into which the generated documentation will be written. If a relative path is
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Before Width: | Height: | Size: 1.1 KiB After Width: | Height: | Size: 1.1 KiB |
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Before Width: | Height: | Size: 7.4 KiB After Width: | Height: | Size: 7.4 KiB |
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Before Width: | Height: | Size: 800 B After Width: | Height: | Size: 800 B |
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Before Width: | Height: | Size: 9.0 KiB After Width: | Height: | Size: 9.0 KiB |
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Before Width: | Height: | Size: 1.1 KiB After Width: | Height: | Size: 1.1 KiB |
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Before Width: | Height: | Size: 13 KiB After Width: | Height: | Size: 13 KiB |
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Before Width: | Height: | Size: 8.7 KiB After Width: | Height: | Size: 8.7 KiB |
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Before Width: | Height: | Size: 18 KiB After Width: | Height: | Size: 18 KiB |
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Before Width: | Height: | Size: 17 KiB After Width: | Height: | Size: 17 KiB |
@@ -6,7 +6,7 @@
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for s in 16 24 32 48 64 128 256 512 1024; do
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convert -resize ${s}x$s -antialias \
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-background transparent \
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../../icon.svg icon$s.png
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../../misc/logo/icon.svg icon$s.png
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done
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# 16px tga file for library
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@@ -81,7 +81,7 @@ def create_template_zip(env, js, wasm, side):
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# And logo/favicon
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in_files.append("#misc/dist/html/logo.svg")
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out_files.append(zip_dir.File("logo.svg"))
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in_files.append("#icon.png")
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in_files.append("#misc/logo/icon.png")
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out_files.append(zip_dir.File("favicon.png"))
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# PWA
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service_worker = env.Substfile(
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@@ -92,13 +92,13 @@ TEST_CASE("[PCKPacker] Pack a PCK file with some files and directories") {
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pck_packer.add_file("version.py", base_dir.path_join("../version.py"), "version.py") == OK,
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"Adding a file to the PCK should return an OK error code.");
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CHECK_MESSAGE(
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pck_packer.add_file("some/directories with spaces/to/create/icon.png", base_dir.path_join("../icon.png")) == OK,
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pck_packer.add_file("some/directories with spaces/to/create/icon.png", base_dir.path_join("../misc/logo/icon.png")) == OK,
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"Adding a file to a new subdirectory in the PCK should return an OK error code.");
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CHECK_MESSAGE(
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pck_packer.add_file("some/directories with spaces/to/create/icon.svg", base_dir.path_join("../icon.svg")) == OK,
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pck_packer.add_file("some/directories with spaces/to/create/icon.svg", base_dir.path_join("../misc/logo/icon.svg")) == OK,
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"Adding a file to an existing subdirectory in the PCK should return an OK error code.");
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CHECK_MESSAGE(
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pck_packer.add_file("some/directories with spaces/to/create/icon.png", base_dir.path_join("../logo.png")) == OK,
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pck_packer.add_file("some/directories with spaces/to/create/icon.png", base_dir.path_join("../misc/logo/logo.png")) == OK,
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"Overriding a non-flushed file to an existing subdirectory in the PCK should return an OK error code.");
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CHECK_MESSAGE(
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pck_packer.add_file_from_buffer("buffer/new.txt", String("Hello world!").to_utf8_buffer()) == OK,
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