Files
openmw/components/sceneutil/lightingmethod.hpp
2023-10-12 20:43:53 +02:00

15 lines
240 B
C++

#ifndef OPENMW_COMPONENTS_SCENEUTIL_LIGHTINGMETHOD_H
#define OPENMW_COMPONENTS_SCENEUTIL_LIGHTINGMETHOD_H
namespace SceneUtil
{
enum class LightingMethod
{
FFP,
PerObjectUniform,
SingleUBO,
};
}
#endif