Files
openmw/components/lua_ui/window.hpp
2026-03-29 16:21:14 +02:00

37 lines
917 B
C++

#ifndef OPENMW_LUAUI_WINDOW
#define OPENMW_LUAUI_WINDOW
#include <vector>
#include "text.hpp"
#include "widget.hpp"
namespace LuaUi
{
class LuaWindow : public MyGUI::Widget, public WidgetExtension
{
MYGUI_RTTI_DERIVED(LuaWindow)
public:
LuaWindow();
void updateTemplate() override;
void updateProperties() override;
private:
LuaText* mCaption;
std::map<MyGUI::Widget*, WidgetExtension*> mActionWidgets;
MyGUI::IntPoint mPreviousMouse;
MyGUI::IntCoord mChangeScale;
MyGUI::IntCoord mMoveResize;
const std::vector<std::string_view>& allUsedProperties() const override;
protected:
void notifyMousePress(MyGUI::Widget* sender, int left, int top, MyGUI::MouseButton id);
void notifyMouseDrag(MyGUI::Widget* sender, int left, int top, MyGUI::MouseButton id);
};
}
#endif // OPENMW_LUAUI_WINDOW