* Pack OutputObject bitfields more efficiently
* Move to plain enum to keep GCC happy
* Convert int40 to string
* Cast bitfield as a full int for logging
* Make enum names unique, because Windows
* Fake relation id shouldn't overtop the bitfield
* Pack into 36 bytes
* Improved simplify performance (#279)
* Remove reference counted outputobject
* Use OsmID to lookup generated geometry
* Remove temporary when assigning multipolygon
* Make attribute store ref an intrusive pointer
Co-authored-by: systemed <richard@systemeD.net>
* Parallel reading
* Fix win build
* Simplifier correctly init nodes
* Use generator to open input file(s)
* Bit more consistent naming of osm_store files
* Make number of locks in attribute store function of number of threads
* Small optimization, don't use virtual method calls
* Restore nodeListPolygon correct
* Don't drop self intersecting polygons