Files
2022-12-08 18:09:43 +01:00

69 lines
1.7 KiB
C++

#ifndef CFILESYSTEM_H
#define CFILESYSTEM_H
#include <map>
#include <mutex>
#include "CString.h"
class TServer;
class CFileSystem
{
#if defined(_WIN32) || defined(_WIN64)
static const char fSep = '\\';
static const char fSep_O = '/';
#else
static const char fSep = '/';
static const char fSep_O = '\\';
#endif
public:
CFileSystem();
CFileSystem(TServer* pServer);
~CFileSystem();
void clear();
void setServer(TServer* pServer) { server = pServer; }
void addDir(const CString& dir, const CString& wildcard = "*", bool forceRecursive = false);
void removeDir(const CString& dir);
void addFile(CString file);
void removeFile(const CString& file);
void resync();
CString find(const CString& file) const;
CString findi(const CString& file) const;
CString fileExistsAs(const CString& file) const;
CString load(const CString& file) const;
time_t getModTime(const CString& file) const;
bool setModTime(const CString& file, time_t modTime) const;
int getFileSize(const CString& file) const;
std::map<CString, CString>& getFileList() { return fileList; }
std::vector<CString>* getDirList() { return &directoryList; }
CString getDirByExtension(const std::string& extension) const;
mutable std::recursive_mutex* m_preventChange;
static constexpr char getPathSeparator();
static void fixPathSeparators(CString& pPath);
private:
void loadAllDirectories(const CString& directory, bool recursive = false);
TServer* server;
CString basedir;
std::map<CString, CString> fileList;
std::vector<CString> directoryList;
};
inline void CFileSystem::fixPathSeparators(CString& pPath)
{
pPath.replaceAllI(fSep_O, fSep);
}
constexpr char CFileSystem::getPathSeparator()
{
return fSep;
}
#endif