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Fixes
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@@ -136,7 +136,6 @@ public class PlayerController : MonoBehaviour
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if (IsLocalPlayer() && Input.GetKeyDown(KeyCode.Space))
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{
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GameManager.conn.RemoteReducers.PlayerSplit();
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Debug.LogWarning("Player Split!");
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}
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if (IsLocalPlayer() && previousCameraSize.HasValue)
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@@ -17,7 +17,6 @@ public class UIUsernameChooser : MonoBehaviour
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{
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GameManager.conn.RemoteTables.player.OnInsert += (ctx, newPlayer) =>
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{
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Debug.Log("Start - Checking identity");
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if (newPlayer.Identity == GameManager.localIdentity)
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{
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// We have a player
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