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# Description of Changes <!-- Please describe your change, mention any related tickets, and so on here. --> - Bumps version to 2.7.0 # API and ABI breaking changes <!-- If this is an API or ABI breaking change, please apply the corresponding GitHub label. --> None # Expected complexity level and risk - 1 - this is just a version bump <!-- How complicated do you think these changes are? Grade on a scale from 1 to 5, where 1 is a trivial change, and 5 is a deep-reaching and complex change. This complexity rating applies not only to the complexity apparent in the diff, but also to its interactions with existing and future code. If you answered more than a 2, explain what is complex about the PR, and what other components it interacts with in potentially concerning ways. --> # Testing <!-- Describe any testing you've done, and any testing you'd like your reviewers to do, so that you're confident that all the changes work as expected! --> - [x] Version number is correct (`2.7.0`) - [x] BSL license file has been updated with the new date and version number
SpacetimeDB C# SDK
Overview
This repository contains the C#, Unity and Godot client SDKs for SpacetimeDB. These SDKs contain all the tools you need to build native clients for SpacetimeDB modules using C#.
Documentation
Unity
The Unity SDK uses the same code as the C# SDK. You can find the documentation for the C# SDK in the C# SDK Reference. For a guided tutorial, see the C# SDK Quickstart.
There is also a comprehensive Unity tutorial/demo available:
- Unity Tutorial Doc
- Unity Demo Repo
Godot
The Godot SDK uses the same code as the C# SDK. You can find the documentation for the C# SDK in the C# SDK Reference. For a guided tutorial, see the C# SDK Quickstart.
There is also a comprehensive Godot tutorial/demo available:
- Godot Tutorial Doc
- Godot Demo Repo
Internal developer documentation
See DEVELOP.md.