Files
SpacetimeDB/sdks/csharp/README.md
Lisandro Crespo b955d39a83 Godot SDK and Blackholio tutorial (#4920)
# Description of Changes
Very small additions to the C# SDK specific for Godot.
I wrote the Godot Blackholio tutorial and updated the Unity one.
I added the image assets necessary for the tutorial.
I added the files for the Godot demo.

# API and ABI breaking changes
No breaking changes.

# Expected complexity level and risk
1. There's really no risk for current systems or projects, it's all new
additions to support nicely(-ish) Godot, new Blackholio demo for Godot
and updates to the tutorials.

# Testing
- [X] Follow the tutorial and verify everything works.
- [X] Build for Windows and verify it works.
- [x] Build for Linux and verify it works.
- [x] Build SDK
- [x] Publish to Nuget

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Co-authored-by: rekhoff <r.ekhoff@clockworklabs.io>
Co-authored-by: Zeke Foppa <bfops@users.noreply.github.com>
2026-05-22 17:58:47 +00:00

1.3 KiB

SpacetimeDB C# SDK

Overview

This repository contains the C#, Unity and Godot client SDKs for SpacetimeDB. These SDKs contain all the tools you need to build native clients for SpacetimeDB modules using C#.

Documentation

Unity

The Unity SDK uses the same code as the C# SDK. You can find the documentation for the C# SDK in the C# SDK Reference. For a guided tutorial, see the C# SDK Quickstart.

There is also a comprehensive Unity tutorial/demo available:

Godot

The Godot SDK uses the same code as the C# SDK. You can find the documentation for the C# SDK in the C# SDK Reference. For a guided tutorial, see the C# SDK Quickstart.

There is also a comprehensive Godot tutorial/demo available:

Internal developer documentation

See DEVELOP.md.