Fixes #4582 Templates created via `spacetime init` were missing `.gitignore` files, causing build artifacts like `node_modules`, `target/`, `bin/`, `obj/`, `dist/`, `.next/`, etc. to show up in git diffs when users initialize a project inside a git repository. Adds `.gitignore` files to the 15 templates that were missing one: | Template | Ignores | |----------|---------| | Node/TS (`basic-ts`, `browser-ts`, `bun-ts`, `chat-react-ts`, `deno-ts`, `nodejs-ts`, `react-ts`, `vue-ts`) | `node_modules`, `dist`, `*.log` | | Next.js (`nextjs-ts`) | `node_modules`, `.next`, `out`, `dist`, `*.log` | | Svelte (`svelte-ts`) | `node_modules`, `dist`, `.svelte-kit`, `*.log` | | Rust (`basic-rs`, `chat-console-rs`) | `target` | | C# (`basic-cs`, `chat-console-cs`) | `bin`, `obj` | | C++ (`basic-cpp`) | `target`, `build` | All files also include `spacetime.local.json` and `.DS_Store`. The 5 templates that already had `.gitignore` files (`angular-ts`, `keynote-2`, `nuxt-ts`, `remix-ts`, `tanstack-ts`) are left unchanged. Co-authored-by: clockwork-labs-bot <clockwork-labs-bot@users.noreply.github.com>
Get a SpacetimeDB C# app running in under 5 minutes.
Prerequisites
- .NET 8 SDK installed
- SpacetimeDB CLI installed
Install the SpacetimeDB CLI before continuing.
Install .NET WASI workload
SpacetimeDB C# modules compile to WebAssembly using the WASI experimental workload.
dotnet workload install wasi-experimental
Create your project
Run the spacetime dev command to create a new project with a C# SpacetimeDB module.
This will start the local SpacetimeDB server, compile and publish your module, and generate C# client bindings.
spacetime dev --template basic-cs
Explore the project structure
Your project contains both server and client code.
Edit spacetimedb/Lib.cs to add tables and reducers. Use the generated bindings in the client project.
my-spacetime-app/
├── spacetimedb/ # Your SpacetimeDB module
│ ├── StdbModule.csproj
│ └── Lib.cs # Server-side logic
├── client.csproj
├── Program.cs # Client application
└── module_bindings/ # Auto-generated types
Understand tables and reducers
Open spacetimedb/Lib.cs to see the module code. The template includes a Person table and two reducers: Add to insert a person, and SayHello to greet everyone.
Tables store your data. Reducers are functions that modify data — they're the only way to write to the database.
using SpacetimeDB;
public static partial class Module
{
[SpacetimeDB.Table(Accessor = "Person", Public = true)]
public partial struct Person
{
public string Name;
}
[SpacetimeDB.Reducer]
public static void Add(ReducerContext ctx, string name)
{
ctx.Db.Person.Insert(new Person { Name = name });
}
[SpacetimeDB.Reducer]
public static void SayHello(ReducerContext ctx)
{
foreach (var person in ctx.Db.Person.Iter())
{
Log.Info($"Hello, {person.Name}!");
}
Log.Info("Hello, World!");
}
}
Test with the CLI
Open a new terminal and navigate to your project directory. Then use the SpacetimeDB CLI to call reducers and query your data directly.
cd my-spacetime-app
# Call the add reducer to insert a person
spacetime call add Alice
# Query the person table
spacetime sql "SELECT * FROM Person"
name
---------
"Alice"
# Call say_hello to greet everyone
spacetime call say_hello
# View the module logs
spacetime logs
2025-01-13T12:00:00.000000Z INFO: Hello, Alice!
2025-01-13T12:00:00.000000Z INFO: Hello, World!
Next steps
- See the Chat App Tutorial for a complete example
- Read the C# SDK Reference for detailed API docs