Files
bradleyshep 7454329a08 Template README + template.json generation tool (#4570)
# Description of Changes

Adds `tools/templates/` scripts to derive template metadata from
manifests and generate READMEs from quickstart docs. Replaces slug-based
`builtWith` with manifest-derived data and hardcoded quickstart mappings
with discovery from docs.

**Manifest-based `builtWith`** (`update-template-jsons.ts`)

- Reads `package.json`, `Cargo.toml`, and `.csproj` to populate
`builtWith` in `.template.json`.
- Scoped npm packages normalize to scope (`@angular/core` → `angular`).
Excludes `@types/*`. Adds `nodejs` only for nodejs-ts when `@types/node`
is present.
- Root manifests processed before subdirs; primary framework first (e.g.
`react` before `spacetimedb` in react-ts). Dependencies reordered in
package.json where needed.

**Dynamic quickstart discovery** (`generate-template-readmes.ts`)

- Discovers template → quickstart by parsing `--template X` from files
in `docs/docs/00100-intro/00200-quickstarts/`.
- Optional `quickstart` override in `.template.json`; must resolve under
quickstarts dir.
- chat-react-ts has no quickstart; uses manual README.

**New:** `tools/templates/` (update-template-jsons.ts,
generate-template-readmes.ts, README, package.json, pnpm-lock).
**Modified:** all `templates/*/.template.json` (added `builtWith`),
new/generated `templates/*/README.md`.

# API and ABI breaking changes

None.

# Expected complexity level and risk

**1** – Dev tooling only. No runtime or API changes. Scripts are
isolated; failures only affect generated metadata and READMEs.

# Testing

- [ ] `cd tools/templates && pnpm run generate` completes without errors
- [ ] Spot-check `builtWith` and generated READMEs for a few templates
2026-03-20 13:01:58 +00:00

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3.2 KiB
Markdown

Get a SpacetimeDB C++ app running in under 5 minutes.
## Prerequisites
- [SpacetimeDB CLI](https://spacetimedb.com/install) installed
- [Emscripten SDK](https://emscripten.org/docs/getting_started/downloads.html) 4.0.21+ installed
- CMake 3.20+ and a make/ninja backend
- C++20 toolchain (host) — build targets WASM via Emscripten
After installing the SDK, run the appropriate `emsdk_env` script (PowerShell or Bash) so `emcc` and the CMake toolchain file are available on `PATH`.
Install the [SpacetimeDB CLI](https://spacetimedb.com/install) before continuing.
---
## Install Emscripten
Use the official SDK (see [Emscripten downloads](https://emscripten.org/docs/getting_started/downloads.html)) and activate the environment so `emcc` and the CMake toolchain file are on PATH. We recommend Emscripten 4.0.21+.
```bash
# From your emsdk directory (after downloading/cloning)
# Windows PowerShell
./emsdk install 4.0.21
./emsdk activate 4.0.21
./emsdk_env.ps1
# macOS/Linux
./emsdk install 4.0.21
./emsdk activate 4.0.21
source ./emsdk_env.sh
```
## Create your project
Use the CLI-managed workflow with `spacetime build`, which wraps CMake + `emcc` for you, starts the local server, builds/publishes your module, and generates client bindings.
```bash
spacetime dev --template basic-cpp
```
Need manual control? You can still drive CMake+emcc directly (see `spacetimedb/CMakeLists.txt`), but the recommended path is `spacetime build`/`spacetime dev`.
Server code lives in the `spacetimedb` folder; the template uses CMake and the SpacetimeDB C++ SDK.
```
my-spacetime-app/
├── spacetimedb/ # Your C++ module
│ ├── CMakeLists.txt
│ └── src/
│ └── lib.cpp # Server-side logic
├── Cargo.toml
└── src/
└── main.rs # Rust client application
```
## Understand tables and reducers
The template includes a `Person` table and two reducers: `add` to insert, `say_hello` to iterate and log.
```cpp
#include "spacetimedb.h"
using namespace SpacetimeDB;
struct Person { std::string name; };
SPACETIMEDB_STRUCT(Person, name)
SPACETIMEDB_TABLE(Person, person, Public)
SPACETIMEDB_REDUCER(add, ReducerContext ctx, std::string name) {
ctx.db[person].insert(Person{name});
return Ok();
}
SPACETIMEDB_REDUCER(say_hello, ReducerContext ctx) {
for (const auto& person : ctx.db[person]) {
LOG_INFO("Hello, " + person.name + "!");
}
LOG_INFO("Hello, World!");
return Ok();
}
```
## Test with the CLI
Open a new terminal and navigate to your project directory. Then call reducers and inspect data right from the CLI.
```bash
cd my-spacetime-app
# Insert a person
spacetime call add Alice
# Query the person table
spacetime sql "SELECT * FROM person"
# Call say_hello to greet everyone
spacetime call say_hello
# View the module logs
spacetime logs
```
## Notes
- To use a local SDK clone instead of the fetched archive, set `SPACETIMEDB_CPP_SDK_DIR` before running `spacetime dev`/`spacetime build`.
- The template builds to WebAssembly with exceptions disabled (`-fno-exceptions`).
- If `emcc` is not found, re-run the appropriate `emsdk_env` script to populate environment variables.