Files
Trashtalk217 c89541a1af Remove resources from Access (#22910)
# Objective

There's a lot of code duplication in `access.rs`. The same logic is
duplicated between components and resources. This also takes up
unnecessary memory in `Access`, as it relies on bitsets spanning the
entire `ComponentId` range.

## Solution

Since resources are now a special kind of component, this can be
removed.

## Limitations

Since `!Send` data queries used `Access` resources, `!Send` data queries
now conflict with broad queries.
```rust
// 0.18
fn system(q1_: Query<EntityMut>, q2_: NonSend<R>) {} // valid, does not conflict

// 0.19
fn system(q1_: Query<EntityMut>, q2_: NonSend<R>) {} // invalid, does conflict
```
Given how rarely non-send data is used, I recommend using
```
// 0.19
fn system(q1_: Query<EntityMut, Without<R>>, q2_: NonSend<R>) {} // works again
```

If this is also unacceptable, this PR is blocked on the `!Send` data
removal from the ECS (or some hacky workaround).

## Extra Attention

@chescock brought `AssetChanged` to my attention. It has a weird access
pattern. See the following example:
```rust
fn system(c: Query<&mut AssetChanges<Mesh>>, r: Query<(), AssetChanged<Mesh>>) {}
```
System `c` registers access with `add_write` for `AssetChanges<Mesh>`,
while `r` registers access with `add_read` for both `Mesh` and
`AssetChanges<Mesh>`. This system is invalid, and I've added a test to
reflect that. However, since this stuff is tricky, I would like some
extra eyes on it. Currently, it looks *fine*.
2026-03-02 23:48:04 +00:00

81 lines
2.8 KiB
Markdown

# B0002
To keep [Rust rules on references](https://doc.rust-lang.org/book/ch04-02-references-and-borrowing.html#the-rules-of-references) (either one mutable reference or any number of immutable references) on a resource, it is not possible to have more than one resource of a kind if one is mutable in the same system. This can happen between [`Res<T>`](https://docs.rs/bevy/*/bevy/ecs/system/struct.Res.html) and [`ResMut<T>`](https://docs.rs/bevy/*/bevy/ecs/system/struct.ResMut.html) for the same `T`, or between [`NonSend<T>`](https://docs.rs/bevy/*/bevy/ecs/system/struct.NonSend.html) and [`NonSendMut<T>`](https://docs.rs/bevy/*/bevy/ecs/system/struct.NonSendMut.html) for the same `T`.
Erroneous code example:
```rust,should_panic
use bevy::prelude::*;
fn update_materials(
mut material_updater: ResMut<Assets<StandardMaterial>>,
current_materials: Res<Assets<StandardMaterial>>,
) {
// ...
}
fn main() {
App::new()
.add_plugins(DefaultPlugins)
.add_systems(Update, update_materials)
.run();
}
```
This will panic, as it's not possible to have both a mutable and an immutable resource on `Assets<StandardMaterial>` at the same time.
As a mutable resource already provides access to the current resource value, so you can remove the immutable resource.
```rust,no_run
use bevy::prelude::*;
fn update_materials(
mut material_updater: ResMut<Assets<StandardMaterial>>,
) {
// ...
}
fn main() {
App::new()
.add_plugins(DefaultPlugins)
.add_systems(Update, update_materials)
.run();
}
```
## Resources as Components
Under the hood, resources *are* components. The consequences of this are usually nothing more than an implementation detail, however, you may run into an issue where the following system throws an error:
```rust,no_run
# use bevy::prelude::*;
# #[derive(Resource)]
# struct MyResource;
fn system(all_entities: Query<EntityMut>, res: Res<MyResource>) {}
```
It's not possible to both query all entities and a resource when resources are stored on an entity.
To fix this, you should either constrain the `all_entities` query (you usually don't need to query *every* single entity), or exclude `MyResource` with `Without<MyResource>` or `Without<IsResource>`.
Here, `IsResource`, is a marker component on every single entity that holds a resource, so it's very convenient if you want to exclude resources.
Queries that might conflict with `Res` or `ResMut` include:
- `Query<()>`
- `Query<Entity>`
- `Query<EntityMut>`
- `Query<EntityRef>`
- `Query<EntityMutExcept>`
- `Query<EntityRefExcept>`
- `Query<Option<&T>>`
You can run into the same problem with non-send data:
```rust,no_run
# use bevy::prelude::*;
# #[derive(Resource)]
# struct MyNonSend;
fn system(all_entities: Query<EntityMut>, some_non_send: NonSend<MyNonSend>) {}
```
This can be fixed by adding a `Without<MyNonSend>` filter to the query.