Files
duplicati/Duplicati/Library/Common/IO/SystemIO.cs
2024-05-30 01:50:02 +02:00

57 lines
2.3 KiB
C#

// Copyright (C) 2024, The Duplicati Team
// https://duplicati.com, hello@duplicati.com
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System;
using System.Runtime.Versioning;
namespace Duplicati.Library.Common.IO
{
public static class SystemIO
{
/// <summary>
/// A cached lookup for windows methods for dealing with long filenames
/// </summary>
[SupportedOSPlatform("windows")]
public static readonly ISystemIO IO_WIN;
[SupportedOSPlatform("linux")]
[SupportedOSPlatform("macOS")]
public static readonly ISystemIO IO_SYS;
public static readonly ISystemIO IO_OS;
static SystemIO()
{
// TODO: These interfaces cannot be properly guarded by the supported platform attribute in this form.
// They are used in static methods of USNJournal on all platforms.
IO_WIN = new SystemIOWindows();
IO_SYS = new SystemIOLinux();
if (OperatingSystem.IsWindows())
{
IO_OS = IO_WIN;
}
else if (OperatingSystem.IsMacOS() || OperatingSystem.IsLinux())
{
IO_OS = IO_SYS;
}
}
}
}