4 Commits

Author SHA1 Message Date
Justin M. Keyes 54398c5874 docs: misc #39045 2026-04-18 15:38:59 -04:00
Juan Pablo Briones f4f1149292 fix(options): vim.opt fails for 'fillchars' #37141
Problem:
When `to_vim_value[info.metatype](info, value)` is called, a list value
such as `{'eob:a'}` is treated like a map, which generates `1:eob:a`.

Note: commands like `:lua vim.opt.wildmode={'longest:full'}` are not an
issue because only cases harcoded in `key_value_options` have metatype `map`.

Solution:
Check for array type and use the same logic as in array metatypes.
2026-03-18 19:19:47 -04:00
Lewis Russell ce1154048b refactor: integer functions, optimize asserts #34112
refactor(lua): add integer coercion helpers

Add vim._tointeger() and vim._ensure_integer(), including optional base
support, and switch integer-only tonumber()/assert call sites in the Lua
runtime to use them.

This also cleans up related integer parsing in LSP, health, loader, URI,
tohtml, and Treesitter code.

supported by AI
2026-03-12 11:04:05 -04:00
Justin M. Keyes 20e77c5d88 build: ship "_core/*" as bytecode (built-into Nvim binary)
Problem:
We want to encourage implementing core features in Lua instead of C, but
it's clumsy because:
- Core Lua code (built into `nvim` so it is available even if VIMRUNTIME
  is missing/invalid) requires manually updating CMakeLists.txt, or
  stuffing it into `_editor.lua`.
- Core Lua modules are not organized similar to C modules, `_editor.lua`
  is getting too big.

Solution:
- Introduce `_core/` where core Lua code can live. All Lua modules added
  there will automatically be included as bytecode in the `nvim` binary.
- Move these core modules into `_core/*`:
  ```
  _defaults.lua
  _editor.lua
  _options.lua
  _system.lua
  shared.lua
  ```

TODO:
- Move `_extui/ => _core/ui2/`
2025-12-30 01:44:24 -05:00