Merge branch 'mcpnameforthissettingsucks' into 'master'

Remove dead code

See merge request OpenMW/openmw!5231
This commit is contained in:
jvoisin
2026-03-28 20:42:42 +00:00
5 changed files with 0 additions and 21 deletions
@@ -147,8 +147,6 @@ namespace MWRender
resourceSystem->getSceneManager()->setNormalHeightMapPattern(Settings::shaders().mNormalHeightMapPattern);
resourceSystem->getSceneManager()->setAutoUseSpecularMaps(Settings::shaders().mAutoUseObjectSpecularMaps);
resourceSystem->getSceneManager()->setSpecularMapPattern(Settings::shaders().mSpecularMapPattern);
resourceSystem->getSceneManager()->setApplyLightingToEnvMaps(
Settings::shaders().mApplyLightingToEnvironmentMaps);
resourceSystem->getSceneManager()->setConvertAlphaTestToAlphaToCoverage(shouldAddMSAAIntermediateTarget());
resourceSystem->getSceneManager()->setAdjustCoverageForAlphaTest(
Settings::shaders().mAdjustCoverageForAlphaTest);
-6
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@@ -497,11 +497,6 @@ namespace Resource
mSpecularMapPattern = pattern;
}
void SceneManager::setApplyLightingToEnvMaps(bool apply)
{
mApplyLightingToEnvMaps = apply;
}
void SceneManager::setSupportedLightingMethods(const SceneUtil::LightManager::SupportedMethods& supported)
{
mSupportedLightingMethods = supported;
@@ -1225,7 +1220,6 @@ namespace Resource
shaderVisitor->setNormalHeightMapPattern(mNormalHeightMapPattern);
shaderVisitor->setAutoUseSpecularMaps(mAutoUseSpecularMaps);
shaderVisitor->setSpecularMapPattern(mSpecularMapPattern);
shaderVisitor->setApplyLightingToEnvMaps(mApplyLightingToEnvMaps);
shaderVisitor->setConvertAlphaTestToAlphaToCoverage(mConvertAlphaTestToAlphaToCoverage);
shaderVisitor->setAdjustCoverageForAlphaTest(mAdjustCoverageForAlphaTest);
shaderVisitor->setSupportsNormalsRT(mSupportsNormalsRT);
-3
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@@ -120,8 +120,6 @@ namespace Resource
void setSpecularMapPattern(const std::string& pattern);
void setApplyLightingToEnvMaps(bool apply);
void setSupportedLightingMethods(const SceneUtil::LightManager::SupportedMethods& supported);
bool isSupportedLightingMethod(SceneUtil::LightingMethod method) const;
@@ -256,7 +254,6 @@ namespace Resource
SceneUtil::LightManager::SupportedMethods mSupportedLightingMethods;
bool mAutoUseNormalMaps = false;
bool mAutoUseSpecularMaps = false;
bool mApplyLightingToEnvMaps = false;
bool mConvertAlphaTestToAlphaToCoverage = false;
bool mAdjustCoverageForAlphaTest = false;
bool mSupportsNormalsRT = false;
-6
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@@ -197,7 +197,6 @@ namespace Shader
, mAllowedToModifyStateSets(true)
, mAutoUseNormalMaps(false)
, mAutoUseSpecularMaps(false)
, mApplyLightingToEnvMaps(false)
, mConvertAlphaTestToAlphaToCoverage(false)
, mAdjustCoverageForAlphaTest(false)
, mSupportsNormalsRT(false)
@@ -897,11 +896,6 @@ namespace Shader
mSpecularMapPattern = pattern;
}
void ShaderVisitor::setApplyLightingToEnvMaps(bool apply)
{
mApplyLightingToEnvMaps = apply;
}
void ShaderVisitor::setConvertAlphaTestToAlphaToCoverage(bool convert)
{
mConvertAlphaTestToAlphaToCoverage = convert;
-4
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@@ -40,8 +40,6 @@ namespace Shader
void setSpecularMapPattern(const std::string& pattern);
void setApplyLightingToEnvMaps(bool apply);
void setConvertAlphaTestToAlphaToCoverage(bool convert);
void setAdjustCoverageForAlphaTest(bool adjustCoverage);
@@ -69,8 +67,6 @@ namespace Shader
bool mAutoUseSpecularMaps;
std::string mSpecularMapPattern;
bool mApplyLightingToEnvMaps;
bool mConvertAlphaTestToAlphaToCoverage;
bool mAdjustCoverageForAlphaTest;