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83 lines
2.7 KiB
C++
83 lines
2.7 KiB
C++
#include "util.hpp"
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#include <ranges>
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#include <MyGUI_FactoryManager.h>
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#include "adapter.hpp"
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#include "container.hpp"
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#include "flex.hpp"
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#include "image.hpp"
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#include "text.hpp"
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#include "textedit.hpp"
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#include "widget.hpp"
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#include "window.hpp"
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#include "element.hpp"
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namespace LuaUi
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{
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void registerAllWidgets()
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{
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MyGUI::FactoryManager::getInstance().registerFactory<LuaAdapter>("Widget");
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MyGUI::FactoryManager::getInstance().registerFactory<LuaWidget>("Widget");
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MyGUI::FactoryManager::getInstance().registerFactory<LuaText>("Widget");
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MyGUI::FactoryManager::getInstance().registerFactory<LuaTextEdit>("Widget");
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MyGUI::FactoryManager::getInstance().registerFactory<LuaWindow>("Widget");
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MyGUI::FactoryManager::getInstance().registerFactory<LuaImage>("Widget");
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MyGUI::FactoryManager::getInstance().registerFactory<LuaTileRect>("BasisSkin");
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MyGUI::FactoryManager::getInstance().registerFactory<LuaContainer>("Widget");
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MyGUI::FactoryManager::getInstance().registerFactory<LuaFlex>("Widget");
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}
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const std::unordered_map<std::string, std::string>& widgetTypeToName()
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{
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static std::unordered_map<std::string, std::string> types{
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{ "LuaWidget", "Widget" },
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{ "LuaText", "Text" },
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{ "LuaTextEdit", "TextEdit" },
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{ "LuaWindow", "Window" },
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{ "LuaImage", "Image" },
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{ "LuaFlex", "Flex" },
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{ "LuaContainer", "Container" },
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};
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return types;
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}
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void clearGameInterface()
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{
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while (!Element::sGameElements.empty())
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Element::erase(Element::sGameElements.begin()->second.get());
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}
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void clearMenuInterface()
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{
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while (!Element::sMenuElements.empty())
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Element::erase(Element::sMenuElements.begin()->second.get());
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}
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bool warnUnused(std::vector<std::string>& warnings, sol::object object, const std::string& tableName,
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const std::vector<std::string_view>& usedKeys, bool generateWarningStrings)
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{
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auto beginningSize = warnings.size();
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if (!object.is<sol::table>())
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return false;
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sol::table table = object.as<sol::table>();
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for (const auto& [key, value] : table)
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{
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if (!key.is<std::string>())
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continue;
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auto keyStr = key.as<std::string>();
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if (std::ranges::find(usedKeys, keyStr) == usedKeys.end())
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{
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if (!generateWarningStrings)
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return true;
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warnings.push_back("unused key '" + keyStr + "' in " + tableName);
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}
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}
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return beginningSize != warnings.size();
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}
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}
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